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Fortify capper


pikalion

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Regarding the balance issues with crafting I think a maximum value of fortify "skill" bonus player could obtain would be a viable solution. It could be either a flat number like 100 or even better a X multiple of player skill (so you actually have to put some effort into any given skill for it to be useful).

For example you if you had One-handed at 30 points you could only get overall bonus of 30 even if you had two enchanted things with 25 bonus each.

 

It could apply to attributes too.

 

X should be customizable if possible.

 

Thanks for any opinion on both the solution and the possibility of making such a mod.

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