Fidens9 Posted October 4, 2019 Share Posted October 4, 2019 (edited) when settlements are raided the raiders come from preset spawn points. if you know where they are then you only need to set up defenses in those areas. if you've ever set up some turret along the bridge entrance to Sanctuary Hill you've wasted your time cause raider's don't spawn there. having a fortified front gate for Sanctuary Hill might be aesthetically pleasing but it's functionally pointless. also, some spawn points are inside settlements so building walls is pointless for settlement defense. i've checked out as many raid mods i could find and none of them seems to provide anything close to the solution i've got in mind. what i've got in mind is that first we'd remove the spawn points inside settlements. second, increase the amount of spawn points surrounding the settlement. third (assuming this isn't already in the vanilla game), have raiders occasionally (not always) spawn in from multiple spawn points at once. and finally, have raiders attack in greater numbers but this should only happen on rare occasion, if would get annoying if it happened too often. i believe these ideas would make settlement defense a more challenging but also fun and rewarding experience. Edited October 4, 2019 by Fidens9 Link to comment Share on other sites More sharing options...
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