charwo Posted October 18, 2012 Author Share Posted October 18, 2012 This looks FANTASTIC! Although during play, of all the outfits, the female prostitute outifts at the Gammorah have the appropriate shoes. Who knew? None the less, I can't wait to try it out! As an addendrum, would it be hard to use the texture for this outfit and put it over the Mark II Sleath Suit. Apperently it gets lonely, and I love it's childlike (and childish) personality. I'm not asking for you to do it, just if it would be possible for me to do it with minimal modding experince. Link to comment Share on other sites More sharing options...
devinpatterson Posted October 18, 2012 Share Posted October 18, 2012 This looks FANTASTIC! Although during play, of all the outfits, the female prostitute outifts at the Gammorah have the appropriate shoes. Who knew? None the less, I can't wait to try it out! Well, I imagine we can replace the ones in the mod with prostitute shoes if you like. As an addendrum, would it be hard to use the texture for this outfit and put it over the Mark II Sleath Suit. I want to make sure I understand correctly what your asking. So you just want to use the green army texture on the stealth suit, ie make it green instead of white/black? Yeah you'd have to know how to use gimp/photoshop. It's not a difficult job, but you would have to be familiar with the program. Or were you asking about putting the army/general overcoat *over* the stealth armor? I'v done that with teh ranger duster, because I really like the western style of a duster;pic http://newvegas.nexusmods.com/mods/images/47178-3-1343130369.jpg But you'd need to be familiar with blender/3Ds max though, it's not a difficult project, but definitely not for beginners. Apperently it gets lonely, and I love it's childlike (and childish) personality. I'm not asking for you to do it, just if it would be possible for me to do it with minimal modding experince. Yeah I like the stealth suit too, but I play a gunslinger and it's all about speed and skill, so unfortunately I don't get to wear her. Link to comment Share on other sites More sharing options...
flamenx01 Posted October 19, 2012 Share Posted October 19, 2012 There may be a bug, matching skin tone. I don't know how the game engine does that (something on my to do list to learn), so let me know if the legs skin tone/complexion doesn't match the hands/face. To fix that you need check SF_Facegen under shader flags in NIFScope (see below image for details) http://i1058.photobucket.com/albums/t407/Flamenx01/Untitled-5.png Link to comment Share on other sites More sharing options...
devinpatterson Posted October 19, 2012 Share Posted October 19, 2012 To fix that you need check SF_Facegen under shader flags in NIFScope (see below image for details) Thanks Flamenx01 :thumbsup: I sure appreciate the info, and your previous posts as well, amigo Link to comment Share on other sites More sharing options...
charwo Posted October 20, 2012 Author Share Posted October 20, 2012 Cool! That's the look my Courier has! For now, before Lonesome Road. If there's an offer of remeshing, what about using the female Marine skirt, made olive dad, to take down the hem and then port the prosiste shoes? Both would be great, but the sensible heels would be best. I know what it's like to walk in heels, so support is vital. Link to comment Share on other sites More sharing options...
devinpatterson Posted October 20, 2012 Share Posted October 20, 2012 Cool! That's the look my Courier has! For now, before Lonesome Road. The duster and the stealth armor or a something else? If there's an offer of remeshing, what about using the female Marine skirt, made olive dad, to take down the hem support is vital. I imagine the Marine skirt is the vanilla mesh, just lengthened, so we don't have to use that one and go through the trouble of getting permission (although Riven's a good guy and helps modders/requests, so it's not a hassle). So what I'm picking up is essentially a longer skirt, one that goes almost pas the kneecaps (judging from the pic)? and then port the prosiste shoes? Both would be great, but the sensible heels would be best. I know what it's like to walk in heels, so Just to be on the safe side could you take a screen shot of the shoes in question? I imagine the prostitutes have more than one type of shoe. Although I'm guessing by your description they are much "lower" heels, what are they called, like "flats"? Link to comment Share on other sites More sharing options...
charwo Posted October 20, 2012 Author Share Posted October 20, 2012 The shoes I'm talkin about come fom th female version of he Exposed Prostitue outfi, as shown here: http://images2.wikia.nocookie.net/__cb20101212032312/fallout/images/5/5e/ExposedProstituteOutfit.png Those shoes are kind of a compromise. Really, there is none of the shoes in normal (mostly pre-war clothing) are suitable fo aventuring. However, the female dress shoes are horrible! The heel is too high, and more importantly, they are stilettos. Stilletos break walking down sidewalks, much less roughin it. I like the shoes above, and the Vault Dweller female boots because while there is a rather noticable heel, it's more or less a two incher with an extradordinarily wide base, providing a stable platform for advnturein, or forced marching as circumstances require. I speak somewhat with experince, that a two inch heel, if it is at least somewhat wide, like in the Prostitute outfits, is a stable enough platfom to walk in, and although I can't do it, a lot of women can keep those shoes on no matter what. I should stop his because I have have a lot of unplasant things to say about Bethesda's clothing choices for females, complaints that go all th way back to Morrwind. But Fallout is to blame too. I nearly threw a fit the firs time I saw the one sleeved lather jacket, and as with most problems with Fallout is comes from being an aestetic homage to it's sources and not a serious exploration of the premise of the history of the Fallout World. Mostly this comes out in full when discussing why I beleive a green mods are essenial to any realism mod set. And why I am constantly enraged there aren't more real world animals. And why the radiation model is crap, why I cannot and will not except Science! in any fom. In short, the premise of Fallout is a devergence in hisory in 1947, and all things must mesh with that. That said, I love Wild wasteland, seeing some of it as non-canon breaks, an others as bizarre but ultimately plausible. Link to comment Share on other sites More sharing options...
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