ciathyza Posted October 7, 2019 Share Posted October 7, 2019 I'm creating new textures but for the Whiterun wrstonebase01 and wrstonebase02 and I'm encountering this issue. There is a gap between these two textures as in the below image: http://files.ciathyza.com/wl/?id=fzNyBDmvJkCHRokCBmoWywoO3FzLCf3H I've created the exact same texture set (incl. parallax map only for the lower texture). The gap appears no matter what I do. E.g. I load the vanilla mesh and textures of WR breezehome base into NIFscope: it looks correct.Then I load my textures into NIFscope: the gap appears. There is no gap on my texture images though. They are exactly the same format and dimensions as the vanilla textures. I saw this issue occurring with a few other texture packs. And some other texture packs yet again don't have the gap issue (Tamriel Reloaded for example). But I can't figure out what causes the gap. It seems to be on the lower texture only (you can see when selecting the lower mesh in NIFscope). Any ideas what causes this? Link to comment Share on other sites More sharing options...
ciathyza Posted October 8, 2019 Author Share Posted October 8, 2019 NVM. Fixed the issue. It was a problem of the UV maps in WR terrain meshes not properly mapping my textures because my texture has the grass reach over the ledge. Link to comment Share on other sites More sharing options...
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