MisterRADical Posted October 9, 2019 Share Posted October 9, 2019 (edited) Second post on this because I took a break and played Minecraft. I originally had a working script in a mod I was working on, then backed it up and deleted the mod to install a bigger mod I was working on to show my friend what I had done so far. I installed the other mod back and removed the bigger mod and made another script for something else. I went to test it in game and it wasn't working and tried somethings and still wasn't. I then tested the working script and it no longer works! I tried making brand new scripts on armor to test and they also didn't work. Why aren't my custom scripts working? I've tried uninstalling Creation Kit, Fallout 4, Fallout 4 ini's, Scripts, yet they still won't work.. So am I forgetting something? Why aren't any custom scripts working?? Please help it's very un-motivating and a big waste of time, and thanks in advance! Edited October 10, 2019 by MisterRADical Link to comment Share on other sites More sharing options...
SKKmods Posted October 9, 2019 Share Posted October 9, 2019 Check this https://www.creationkit.com/fallout4/index.php?title=Enable_Loose_Files Link to comment Share on other sites More sharing options...
MisterRADical Posted October 10, 2019 Author Share Posted October 10, 2019 (edited) Check this https://www.creationkit.com/fallout4/index.php?title=Enable_Loose_Files I already have both of those in the Fallout4Custom.ini.. Edited October 10, 2019 by MisterRADical Link to comment Share on other sites More sharing options...
niston Posted October 12, 2019 Share Posted October 12, 2019 Perhaps there's a missing dependency? Scripts with missing dependencies do not run. Link to comment Share on other sites More sharing options...
MisterRADical Posted October 21, 2019 Author Share Posted October 21, 2019 (edited) Perhaps there's a missing dependency? Scripts with missing dependencies do not run. The scripts don't depend on anything I believe. I just installed the other mod and they're still working so it's just the one mod. I don't understand.. I created a new script with a different file path to a different file completely (talking about the MyMod01 location) and it still doesn't work. Is the plugin trying to use a certain file path that is not working now for some reason? Here's the file if anyone wants to see what's wrong. The mod is not even half way done so don't mind any other problems with it it's still a WIP. Oh also sorry for replying so late, was at my dads for a week so I couldn't even be on my computer. Edited October 21, 2019 by MisterRADical Link to comment Share on other sites More sharing options...
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