ArnanTryggva Posted October 12, 2012 Share Posted October 12, 2012 I followed as best as I can the instructions on the nexus step-by-step tutorial for an eye patch ( http://wiki.tesnexus.com/index.php/Creating_an_armour_for_Skyrim._Part_1 ) I also installed the recommended software versions as far as possible. I successfully copied weights to my mesh and triangulated it. I exported it as nif using the nif script. I tried to follow the instructions about configurating the nif file as described by the tutorial part 2. However it looks always a bit different from that described in the tutorial (for instance there's rarely a node called root scene). I replace an existing mesh for it. I tried this process four times now. It does not make my game crash but it is just not visible. No error messages. I also tried in nifskope the mesh>face normals without positive effect. Any help would be highly appreciated. Here's a screenie of my last export to nifskope. http://www.abload.de/thumb/nifskopeeyepatch01kwrso.jpg Link to comment Share on other sites More sharing options...
doctorhr2 Posted October 13, 2012 Share Posted October 13, 2012 Have you made sure your texture files are all in the proper location? Link to comment Share on other sites More sharing options...
ArnanTryggva Posted October 14, 2012 Author Share Posted October 14, 2012 Yes, and I also checked it using existing texture files that work for another similar mod. I do not quite understand what is going wrong. I currently discuss this issue here: http://forums.nexusmods.com/index.php?/topic/804230-completely-lost-with-eye-patch-model/page__st__10 Link to comment Share on other sites More sharing options...
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