GenericGeorge Posted October 13, 2019 Share Posted October 13, 2019 (edited) Hi there, any help on this subject would be appreciated as the wikis are pretty scarce with the details I need help with. Currently making new aid items, but when setting the number of health to give, it shows up completely different in game. For instance, I set this number for the health to add in the creation kit,<Effect, Magnitude, Area, Duration> This is the result in game I'm just wondering how the top number turns into the one shown in game, so I can accurately set an amount of health to give. Thanks in advance. Edited October 13, 2019 by GenericGeorge Link to comment Share on other sites More sharing options...
SKKmods Posted October 13, 2019 Share Posted October 13, 2019 Effect * Duration : 10hp * 1 seconds = 10hp1hp * 10 seconds = 10hp Link to comment Share on other sites More sharing options...
GenericGeorge Posted October 13, 2019 Author Share Posted October 13, 2019 Effect * Duration : 10hp * 1 seconds = 10hp1hp * 10 seconds = 10hp Does this apply to other effects, such as AP, damage resist?Thanks for the reply. Link to comment Share on other sites More sharing options...
SKKmods Posted October 13, 2019 Share Posted October 13, 2019 Have a look at how other consumables are set up e.g. cooked Mole Rat does hp and ap Link to comment Share on other sites More sharing options...
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