Wastelander121 Posted October 14, 2012 Posted October 14, 2012 Modify your ini's with these lines Skyrim ini [Display] fShadowLODMaxStartFade=0.0 iShadowMapResolutionPrimary=1024 fSunShadowUpdateTime=1 Skyrimprefs ini [Display] iBlurDeferredShadowMask=1 fInteriorShadowDistance=2133.333 fShadowDistance=1666.667 iShadowMapResolutionSecondary=1024 iShadowMapResolutionPrimary=1024 iShadowSplitCount=0 fShadowLODStartFade=1066.667 iShadowMode=1 bTreesReceiveShadows=1 bDrawLandShadows=1 bShadowMaskZPrepass=0 iShadowMapResolution=1024 fShadowBiasScale=0.3 iShadowMaskQuarter=4 bDrawShadows=1 iShadowFilter=4 bActorSelfShadowing=1 bEquippedTorchesCastShadows=1 bShadowsOnGrass=1 bDeferredShadows=1
Deleted3507349User Posted October 14, 2012 Posted October 14, 2012 What shadow problem do these tweaks fix, exactly?
Wastelander121 Posted October 14, 2012 Author Posted October 14, 2012 (edited) The blocky shadows look like this after the fix http://oi50.tinypic.com/2mh97p4.jpg Edited October 17, 2012 by Wastelander121
Rennn Posted October 15, 2012 Posted October 15, 2012 Aren't they filtered now, or is it ENB doing that?
Wastelander121 Posted October 15, 2012 Author Posted October 15, 2012 (edited) I'm not sure I don't use a ENB - I use Imaginator and Dynavision with Climates of Tamriel Edited October 15, 2012 by Wastelander121
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