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Modification Recommendation


Roflcore

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Hello

 

This thread aims to mod Fallout 3 so that it feels more like Fallout 1/2 (no discussion about this please, if you feel Fallout 3 is fine just ignore this thread).

 

A similiar thread exists at NMA: Link, where I already posted a link of a number of mods which increase the playing experience.

 

Any sort of input about how to improve the experience even further is greatly appreciated. In addition: if anybody likes he can take up my role, because a. my english sucks & b. I might not be as fast as somebody else

 

Here is the list:

 

GUI-Mods:

 

Warning: Some GUI-Mods interfer with each other, it is best to choose one. It would be uber if we could convince a dedicated modder to fix us some GUI with the best features and the true fallout look

 

Minimal UI-Mod - makes the gui smaller. also include the compass/waypoint change. See this thread for help adjusting the gui to your needs.

 

Radioactive Pip 3000 - New Skin for the Pipboy, looks a bit older/used now

 

Bigger Dialogboxes - less scrolling needed, font-size stays the same

 

MTUI-Gui-Mod - Improves Dialoglook/options, makes fonts smaller

 

Revelation Skin - Changes the Gui of the game, making it more like Fallout 1/2

 

Radiation Re-Redux - Removes the radiation/eef sheet in the pipboy. You now only know if you are radiated, but not how much. At least not exactly, a textmessage much like in fallout1/2 appears to rather describe your level of radiation/affect on you, instead of empty numbers. This improved version has some parts of the MTUI-Mod included. For an older version with less features but no MTUI-Mod included: click here

 

Compass-Mod - Removes the Waypoints/Point of Interestes on the Compass, making it more like a RPG with actual exploration and less "follow the waypoints"-FPS. Does however increase difficulty due to bad programming - some locations are very hard to find without the compass (NPCs also lack the dialog-options) -- still, I think this mod is a big improvement

 

---------------

 

Sound&Music Mods:

 

F1/F2 Music - "If Mark Morgan > * set true for you -> install this mod!

 

Weaponssound-Mod - Improve the sound of many pistoles and rifles. Really worth it. /Edit: installation instruction is a bit broken here, so let me clear this up: create a folder called "sound" in your fallout3/data folder. put the "wpn"folder into the fx folder and put the fx folder into the sound folder

 

No Bad Karma Sound Removed - removes the annoying "bad Karma Sound"

 

No Ui Sounds - Removes various annyoing sounds. 2 different versions.

1. remove the "XP-$CashBLING$-Sound when gaining xp

2. remove the gaining xp sound and in addition removes the beepsound on levelups/questinformation updates/gui popups

---------------

 

Textures-Mods:

High-Res blood particles - looks more realistic/better - level of gore however is not changed

 

10mm pistole - new&improved texture for the 10mm pistole. looks a bit better/older

 

New Radscorpion Skin - It doesn't look like the orginal redscorpion, but it looks better then vanilla. changed color from gay grey to okay black.

 

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Balancing-Mods:

Weight-Mod - Strength-Attributpoints have more influence on maximum weight. With 10 Strength you can carry up to 350wg - low Strength however decreased your maximum wg (compared to vanilla version)

 

Slower Item Degradation - reduce the level of item degradation by 50% or 70%. Makes the game a bit unbalanced since you will earn more caps (I do not know a mod-workaround for this)

 

No God-Mode VATS - I think this is very important. During VATS you are no longer invulnerable. Level of damage taken/given can be adjusted (from very easy to very hard)

 

Amplified Crippled Effects - Increase the effects of crippling. currently only the cripple effects of the legs are increased. If you/the enemy get legcrippled now, you/he will walk much slower. Chance to be crippled reduced, enemy hp slightly increased. works well so far

 

BetterPacingMod - "Better game pacing is reached by reducing XP rewards for combat, lockpicking and hacking, thus focusing the big XP gains on doing quests." In addition: 10% more walking speed. This increases the exploration and rpg-elements and reduce the shooterelements.

 

Item Weight Fix - Fixes the Weight of many items (items which had no weight (except ammo) now have 0.1 - detailed list of changes is included in the .rar-file

 

And another "mod", but you have to do it yourself:

 

Inside the folder : \My Documents\My Games\Fallout3

 

Open file FALLOUT.ini

 

search for 'bForceReloadOnEssentialCharacterDeath=1' and change to 0

 

and 'bEssentialTakeNoDamage=1' and change to 0

 

If you do this, it will enable killing people that you couldn't before, like armanda in your vault. worked so far, but you might vulk up your game by killing somebody you weren't supposed to. Can anybody check what happens when you kill armanda before she is interrogated by her father?

kids can not be killed this way though.

 

What I dislike about those lists: the modders are often forgotten. they deserve all the respect for the work they done!

So let me say: thank you very much for you effort!

 

I have installed all those mods and the game runs normal and everything seems to work.

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