ZiM734 Posted October 16, 2019 Share Posted October 16, 2019 (edited) Hello there, I have been having problems with fallout new vegas crashing when NVSE is installed. It will sometimes crash when I go into another area. It will start loading then it will crash. Or sometimes it will load a long time just to load to a blank wasteland... Everything works fine when I don't have NVSE, but I do want to use it, since a ton of mods require it. I do have Fallout patched for 4GB and I do have my load order in proper order. But here it is if you want to see it anyways. https://i.imgur.com/vNJJAEQ.png https://i.imgur.com/bdotiqd.png Thanks. Edit: I have NVAC, and NVSR. Here is the picture of the environment failing to load https://i.imgur.com/SV7swsz.jpg Edited October 16, 2019 by ZiM734 Link to comment Share on other sites More sharing options...
dubiousintent Posted October 16, 2019 Share Posted October 16, 2019 NVSE is a "dynamically loaded library" (DLL) of expanded functions for the game. It doesn't do anything by itself. Some mod has to call for one of it's functions to even get it loaded into memory. So, your problem is either 1) not enough memory remains available when it is called, or 2) there is an invalid call to a function. In either case, there should be a log file entry giving us a clue. Anytime the game "Crashes to the Desktop" (CTD) it's typically going to generate an error message in the Windows Eventlog. Please see the "Windows Error Messages" section of the wiki "How to read most Bethesda game error logs" article."NVAC - New Vegas AntiCrash" error log entries are described on the "Description" page. This an important log for "in-game" errors. Some are intended to assist mod authors; while others are there to help "you, the player" trying to resolve a problem. You are interested in the entries which are NOT automatically handled successfully by NVAC. Key entries to look for are the following "letter codes":* "e" entries are Exceptions handled specifically by NVAC's targeted code changes* "h" entries are exceptions identified Heuristically by NVAC's "global" exception handler, sometimes handled unsuccessfully.* "m" entries are "Middle of nowhere" exceptions, sometimes handled unsuccessfully.* "ñ" entries are Null instruction exceptions, sometimes handled unsuccessfully.* "n" entries are Null pointer call exceptions, sometimes handled unsuccessfully.* "o" entries are stack Overflow exceptions, usually handled unsuccessfully.* "q" entries are program self-termination information; these are effectively crashes.* "u" entries are Unhandled exceptions reported from the Unhandled Exception Filter; these are crashes (and the NVAC author wants to hear about them).* "v" entries are unhandled exceptions reported by NVAC's "global" exception handler; these are crashes.* "w" entries are informative, relaying exception information as it passes through New Vegas's final exception handler.* "x" entries are critical errors in Windows exception data; these entries should never occur.* ":" entries are output from OutputDebugString calls.* ";" entries are output from the game's own error checking.Other codes may be of interest, but are not things the player is likely to be able to resolve, They are useful for informing the author of the mod to aid them in fixing their plugin. In particular, pass along the* "_" entries are informative, relaying that NVAC was loaded and the base address of various DLLs* "!" entries are informative, relaying human-readable text for the userentries.Any error codes found in the log but not listed on the mod "Description" page should be reported to the NVAC comments page.NVSE itself has an errorlog, but you have to first enable it. Please see the 'Checklist Item #4' entry in the wiki "Fallout NV Mod Conflict Troubleshooting" guide * If you are suddenly having a "slowdown" or lag; or a lack of sound; or problems getting NVSE to load, or really anything new unexpectedly, please see the 'Issue: NVSE - fails to load after update KB4058043 to Win10 FCU (v1709)' entry in the wiki "Fallout NV Mod Conflict Troubleshooting" guide. This may be due to an on-going series of Windows Updates for the "Meltdown and Spectre Vulnerabilities".As you have "New Vegas Stutter Remover" (NVSR) installed, please see the 'Issue: CTD after 10-20 minutes of play (post-Win10 2017 FCU)' and 'Issue: CTD without warning, "Out of Memory error", or stops responding after the Main Menu' entries in the 'Solutions to "Crash To Desktop" (CTD) problems' section in the wiki "Fallout NV Mod Conflict Troubleshooting" guide.* Related to the NVSR problem, for problems AFTER a save game is loaded see also 'Issue: Incomplete save game load' in the "Troubleshooting" guide. * Did you install Steam to it's default location? If so, please see the wiki "Installing Games on Windows Vista+" article for why the original default Steam behavior of installing games to the "C:\Program Files" or "C:\Program Files(x86)" folder tree was bad (they learned better, and don't do that any more); and why "disabling UAC and running as Administrator" is NOT sufficient, with instructions how to move it. This is the single most important thing you can do to fix and protect yourself against problems in the future. As much of a PITA as that is, it's never going to be any easier than now. System updates often cause issues with games installed to these folder trees. With the game moved out of the default location you will not need to be running it as an "Administrator Account", which is safer. Please see the 'Restoring to "Vanilla"' section of the wiki "FNV General Mod Use Advice" article as well. Disabling "User Account Control" (UAC) only stops Windows from prompting you to grant "administrative" credentials to an application that the system says must have a "UAC elevation". Disabling UAC does not automatically then enable the permission for such applications. Instead, (for all intents and purposes) it automatically denies them. (Please read this MS article on how it works in Win10. The basics have been there since the inception of UAC with Vista.)If the above is not sufficient to resolve your problem, please provide ALL the information requested in the wiki "How to ask for help" article. Don't forget to identify things that do not appear in the "load order", such as the version of Windows, if you are using a "regional language version" of the game (even if you are playing it in English); using the FNV4GB Patch, NVSE and it's related plugins; replacements for textures (specifically their larger image sizes: 1024x1024, etc.), animations, or "bodies", etc.; and "post-processors" like ENB or SweetFX. It saves us playing "20 questions" and gets you a more specific answer more quickly. (The usual turn-around on post and reply in an older game forum is 24 hours.) Screenshots don't usually work so well because they tend to cut off or fail to display needed information and are hard to "piece together" into a complete and coherent picture.* See "How to markup images (etc) in forum posts and comments" article for how to use "Spoiler tags". LOOT already includes those tags in the "load order" it copies to your clipboard, so you can just paste it's list into your post.-Dubious- Link to comment Share on other sites More sharing options...
ZiM734 Posted October 17, 2019 Author Share Posted October 17, 2019 I've seen to find the source of the problem. Uninstalling NVSR solved it. Thank you for your help. Link to comment Share on other sites More sharing options...
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