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Save Game Editor


dhague2cfo

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Since no one has mentioned it yet, I hope some skilled soul will soon attempt a Save Game Editor. While I agree that resource management is a critical game element of XCOM, I would argue that the scarce resources should be 'alien elements' and that the player should get enough cash to get at least 3-4 satellites up in the first month. To put it another way, XCOM should have a budget greater than the "UN party budget". Being an old "Hex Hacker" from way back, one of the first things that I did was to take a look at the internal structure of the save game files. To me it appears that the save game files consist of 'text' header and trailer sections with a middle section of compressed data using some 'custom' compression algorithm. It also appears that the save game file includes some form of hash error sum checking. While I was able to locate some values (cash, alloy, elerium, etc), any change would result in XCOM giving a 'corrupted file' error message when attempting to load the edited game file. But if I went back and edited the change back to the original value, that particular save game became loadable again. It will take someone way more skilled and experienced then I am to make an XCOM-UE save game editor. Here is hoping that such a person appears sometime soon!
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If what you want is to flood yourself with cash or similar cheaty things, that can be done with the exe modding everyone is doing now (starting cash for example is a value easy to modify). There even are trainers out there, although I have no idea why anyone would want that. Edited by PepprmintButler
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Well if such a editor was to be made, I'd like an option to import soldiers from another game, I have grown far too fond of this particular soldier of mine, I really doubt without her I can make myself do another playthrough, just wont be the same without her around.
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Easiest way to do that, Teraki, is to take a screenshot of your soldier's character sheet, then use it as a reference for an editor. I get the feeling savefiles probably don't track soldiers in individual files, but rather just as a list of stats in the save itself. (Screenshot is by default f12 with the Steam overlay active.)
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