WybjornDev Posted October 16, 2019 Share Posted October 16, 2019 So I am currently trying to generate objects in a region for a worldspace I am working on. All is going great and my results look great, aside from one thing. My trees and flora aren't correctly being rotated, even though I have angle variance settings setup for them. Statics such as branches, logs, and rocks receive random rotations fine, but all my trees and flora turn out perfectly straight and look a bit unnatural. Other settings such as angle, and sink variances work fine. It is just angle variance with my flora that is giving me an issue. The issue shows in game, and even after saving and reloading my plugin. I am running the latest version of SSECK Fixes with the proper CK version. I've also tried this with Bethesda's most recent CK release from their launcher. I've also tried generating trees in the legacy Skyrim Creation Kit and get the same results. Am I missing something here? Link to comment Share on other sites More sharing options...
WybjornDev Posted October 23, 2019 Author Share Posted October 23, 2019 Bump. Still having an issue with this and any advice would be very appreciated! Link to comment Share on other sites More sharing options...
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