ma1025 Posted October 15, 2012 Share Posted October 15, 2012 I just noticed this the other day after entering third person view to look around a corner. What's happening is my courier's head is stuck looking pretty much anywhere but straight ahead. Sometimes it's just a few inches from where he would normally be looking, other times it's a big difference (as in the picture below). I can temporarily solve this by using "showbarbermenu" and upon exiting it my head is returned to its default position. Eventually it will always end up titled another way, though. It doesn't have any effect on my aim or anything. I've only seen one other character show the same problems and that was Benny on one occasion. I haven't seen him do it since. http://i.imgur.com/PreQM.jpg PasteBin Load Order. Link to comment Share on other sites More sharing options...
SpartanVOO1 Posted October 15, 2012 Share Posted October 15, 2012 NVEC Bugfixes should be just after DLCs.NVInteriors Combo Ed. AWOP already contains NVInteriors Urban Ed. AWOP Link to comment Share on other sites More sharing options...
ma1025 Posted October 16, 2012 Author Share Posted October 16, 2012 Thanks for the advice. I did a clean save after making the changes but I'm still getting the head tilting issue so neither of those must've been causing it. Link to comment Share on other sites More sharing options...
XIIIRoxas13 Posted September 18, 2014 Share Posted September 18, 2014 I hate to revive a old post, but I am starting to get the same issue, and so far this is the only post that I have found. So anyways, did you find out what caused it? Link to comment Share on other sites More sharing options...
vendetta558 Posted July 23, 2020 Share Posted July 23, 2020 Reviving this long dead thread to ask if there is a fix to this, I'm having the same problem and I can't for the life of me figure out what is causing it. Link to comment Share on other sites More sharing options...
dubiousintent Posted July 23, 2020 Share Posted July 23, 2020 Please note the date of the previous post, and see the Nexus "Terms of Service" about not resurrecting old threads. The primary reason is that the original thread participants are seldom still around, and it is unlikely that you have exactly the same setup. Details matter. Unsolved problems are usually due to vague descriptions of symptoms without any underlying details. And unless you are providing a definitive solution or significant new solid leads towards such a solution, it does not justify resurrecting an old thread. Even in the latter case you are better off starting your own thread and providing all the details requested in the wiki "How to ask for help" article.Please provide ALL the information requested in the wiki "How to ask for help" article. Don't forget to identify things that do not appear in the "load order", such as the version of Windows, if you are using a "Steam" or "GOG" and/or "regional language version" of the game (even if you are playing it in English); using the FNV4GB Patch, NVSE and it's related plugins; replacements for textures (specifically their larger image sizes: 1024x1024, etc.), animations, or "bodies", etc.; and "post-processors" like ENB or SweetFX. It saves us playing "20 questions" and gets you a more specific answer more quickly. (The usual turn-around on post and reply in an older game forum is 24 hours.) Screenshots of the "load order" don't usually work so well because they tend to cut off or fail to display needed information and are hard to "piece together" into a complete and coherent picture.* See "How to markup images (etc) in forum posts and comments" article for how to use "Spoiler tags". "LOOT" already includes those tags in the "load order" it copies to your clipboard, so you can just paste it's list into your post. Just making a guess, but are you using a "body replacer" for your character? If so, did you check if it has a requirement for a particular "skeleton/armature"? (Put that info in your "new thread".) -Dubious- Link to comment Share on other sites More sharing options...
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