claude123 Posted October 15, 2012 Share Posted October 15, 2012 Could Make it so Helmets with Straps ect are Harder to knock off then others that don't have Straps or are not Full Face Armor..Then a Low Defense Helmet can become better then a high defense one just by adding a strap at the Blacksmith ...Just an idea that could help with Realism.. Link to comment Share on other sites More sharing options...
MrTanen Posted October 15, 2012 Share Posted October 15, 2012 what? helmets can be knocked off??? i honestly haven´t seen that in like ever!!! i've seen people being unarmed by shouts or two-handed weapons but un-helmeted? (lol i just invented that word)you'd sooner see the entire head taken off, but no amount of straps in the world will help there XD Link to comment Share on other sites More sharing options...
Rennn Posted October 15, 2012 Share Posted October 15, 2012 Helmets aren't knocked off that I know of. He's probably asking for a mod to allow helmets to be knocked off, and then for it to be different depending on whether the helmet has straps or not. Link to comment Share on other sites More sharing options...
claude123 Posted October 16, 2012 Author Share Posted October 16, 2012 What I mean is hit a guy with a loose Helmet with a bat and if the helmet comes off your next hit to the head would be a 1 hit kill ..but with a good strap the Helmet stays on so then that blow to head becomes impossible..IDK Maybe even Bending helmets and Shield/Armor ...The more your Shield loses Health the more it get's bent ..Visual Damage to Equipment mod.. Link to comment Share on other sites More sharing options...
Rennn Posted October 16, 2012 Share Posted October 16, 2012 Skyrim likely already has some capability to use dynamic meshes, since there's some degree of destruction and decapitation already. This'd be very complex though, and if it happens it'll probably be part of a mod like Deadly Reflex was for Oblivion. Link to comment Share on other sites More sharing options...
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