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Good method for playing an impact effect to get ground decals?


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Posted (edited)

Looking for a way to force the game to display ground decals on command. Those things you get when you slice up enemies. (Though I don't necessarily specifically mean blood decals.) This has always been something I've struggled with. Even in Skyrim, whose PlayImpactEffect is designed to do exactly what I need, the results are, well, something you'd be stupid to bet money on. But at least I could get it to work a respectable percentage of time. JIP/NVSE is robust, but if it has anything on tap to assist with the displaying of decals, I'm too blind to see it.

 

It's been hinted to me that I try using AttachAshPileEx. I gave this idea a spin. Yes, you can get a "decal" to appear on command with this approach. But the drawbacks are too numerous. It's not a proper decal so it doesn't hug the surface(s) it's attached to; you have to situate it a bit above the ground, so in fact things like the game's own shadows will render underneath it. It won't slowly fade away after a while; you have to tell it to go away, at which time it will pop out of existence in 1 frame. Yeah, basically I don't like this solution.

 

Maybe somebody knows of a mod that uses some kind of trick to get this to work well? Enhanced Blood just changes the dynamics of preexisting settings.

Edited by Asterra
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