NexusComa Posted October 18, 2019 Share Posted October 18, 2019 Is there anything wrong with setting the Light Interior Directional Rotation to 90 90 from a cells Lightspace edit.Basically pointing the cells light up and middle. Will this effect the game in some way i'm not seeing?At the moment it's looking pretty good for an interior space. Link to comment Share on other sites More sharing options...
maxarturo Posted October 18, 2019 Share Posted October 18, 2019 (edited) . Edited October 25, 2019 by maxarturo Link to comment Share on other sites More sharing options...
NexusComa Posted October 18, 2019 Author Share Posted October 18, 2019 "I personally use a lot the Directional Lighting Rotation " .. Honestly this seems to be the only fix for super tight spaces. It's that or pick a more lit side of a room.Only thing that worried me was shadow effects on something like that. Really don't seem to be a problem (fingers crossed). Link to comment Share on other sites More sharing options...
maxarturo Posted October 18, 2019 Share Posted October 18, 2019 (edited) . Edited October 25, 2019 by maxarturo Link to comment Share on other sites More sharing options...
NexusComa Posted October 20, 2019 Author Share Posted October 20, 2019 (edited) I used 90,90 ... It seems to work very well. My problem was the fact interior lighting was lighting one side of the rooms and darker on the other.My OCD just couldn't take that. Check out the interior lighting in the Enchanted Ship in a Bottle mod. Was super hard to hit the right combination.The mod has outdoor and indoor lighting and I was looking for that mid point between an ENB and no ENB. Setting the interior lighting to 90,90really turned out nice. The reason this was a concern for me is I myself don't use shadows. Major FPS boost without them. I've tested the hell outof this from the time I posted this and it seems to be just fine with or without shadows. Thank you for your insight. Edited October 20, 2019 by NexusComa Link to comment Share on other sites More sharing options...
maxarturo Posted October 20, 2019 Share Posted October 20, 2019 (edited) . Edited October 25, 2019 by maxarturo Link to comment Share on other sites More sharing options...
NexusComa Posted October 21, 2019 Author Share Posted October 21, 2019 I understand it now. Just had that one worry about the shadows. Pointing the light up worked out fine. This mod has many candles on the walls so the light on the roof looks correct and it took away my darker on one side of the room problem. Link to comment Share on other sites More sharing options...
maxarturo Posted October 21, 2019 Share Posted October 21, 2019 (edited) . Edited October 25, 2019 by maxarturo Link to comment Share on other sites More sharing options...
NexusComa Posted October 22, 2019 Author Share Posted October 22, 2019 You would think ... but it don't. The lights added (like a candle or reg light) act as normal. So if I add like a fireplace the shadows still act as you would expect when standing in front of it.Now if you didn't add any lights at all I'm sure you would see a difference. But, I'm talking about a controlledinterior with many lights added. Link to comment Share on other sites More sharing options...
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