Site Bot Posted November 5, 2008 Share Posted November 5, 2008 Article link: Hex Values of Effects in Fallout 3 When viewing the .esm of Fallout 3, I have compiled a list of all the values of effects I know of. When a, say, MGEF, is to change the PC's health, you can see this in the DATA of the MGEF Record when in hex mode. It is the 4th from last set of values, where the last three are 00 00 00. Not sure if that made sense, but hopefully some people are still hanging on. SKILLS: UNARMED = 2DSPEECH = 2BSNEAK = 2ASMALL GUNS = 29SCIENCE = 28REPAIR = 27MELEE WEAP = 26MEDICINE = 25LOCKPICK = 24EXPLOSIVES = 23ENERGY W. = 22BIG GUNS = 21BARTER = 20 S.P.E.C.I.A.L LUCK = 0BAGILITY = 0AINTELLIGENCE = 09CHARISMA = 08ENDURANCE = 07PERCEPTION = 06STRENGTH = 05 GENERAL VALUES HEALTH = 10RAD RESIST = 14ACTION POINT = 0CSPEED MULTI = 15POISON RESIST = 13CARRY WEIGHT = 0DRAD. LEVEL = 36DMG RESIST = 12MELEE DMG = 11FIRE RESIST = 34CRIT CHANCE = 0EPARALYSIS = 2FCONFIDENCE = 01BREATH LEFT = 35PC OPACITY = 31UNARMED DMG = 38 LIMBS (HEALTH) LEFT LEG = 1DRIGHT LEG = 1ECHEST = 1AHEAD = 19LEFT ARM = 1BRIGHT ARM = 1C There ya go. If you find any more, please tell me via the comments. Link to comment Share on other sites More sharing options...
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