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Fo4Edit Chage Referencing records


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So, I have used this feature in the past with no problem. I, like many other modders recently have used Boston Natural Surroundings framework and changed references to create a variety of different trees.

In the past I have been able to select "Change Referencing Records" of one static tree ans it brings up a list of worldspace placements using that particular static item. This step still works.

For here I can Select ALL or manually select the records I want to change. its just a long list with check boxes next to each record. Select all still works fine but if I go thru manually and select approx every tenth tree (I don't want to change them all whole point is variety) I will go through for like 5 mins as there is hundreds if not thousands of records of some trees in my esp, change the ones I want but at the end of the process click ok and it says like 2 records were changed successfully..

I don't understand why I can change all but manual select is not working properly.. it used to work fine.. its how I created the first version of my mod.

My only other theory is perhaps esps have limit on how many times you can change a referenced record? cos a lot of the records I am trying to change have probably already be changed before for the initial version of the mod.

I am gonna guess that I'll be lucky to get an answer here, I know this section of the forums is mostly script/quest related.

I have gotten Some trees from enderal into the game with working animations. but I really dont have patience to hand place them. Also, it would be overkill to swap one type of tree completely for another imo.

 

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