Collygon Posted October 20, 2019 Share Posted October 20, 2019 Hello everyone! I've recently been working on some weapons for Skyrim and have encountered a bizarre issue with the metallic map reflection when I see the sword in game. Below you can see the issue. The metal map looks extremely pixelated when I zoom out. Zoomed in, the weapon looks pretty normal. I've done all that I can think of to fix this. I've used other cubemaps, made my own, copied NIFSkope settings from other weapon mods, and adjusted my textures, but I can't figure out what I'm doing wrong. If anyone could help me out, I'd really appreciate it. Thanks,Collygon Link to comment Share on other sites More sharing options...
FrankFamily Posted October 21, 2019 Share Posted October 21, 2019 Weird stuff with textures when altering zoom: first thing to check is that all your texture have mipmaps, whatever software you are using to save dds files there should be an option for that. Link to comment Share on other sites More sharing options...
Collygon Posted October 21, 2019 Author Share Posted October 21, 2019 Weird stuff with textures when altering zoom: first thing to check is that all your texture have mipmaps, whatever software you are using to save dds files there should be an option for that.UNfortunatelyI use GIMP and always export my textures compressed DTX5 with mipmaps. Unfortunately that isn't the issue. Thanks though! :) Link to comment Share on other sites More sharing options...
Pineappletree Posted October 21, 2019 Share Posted October 21, 2019 Problem with compressed normal (mip-) maps, perhaps?Ever tried whether the issue persists when using 8:8:8:8 normals instead? Link to comment Share on other sites More sharing options...
Collygon Posted October 24, 2019 Author Share Posted October 24, 2019 Problem with compressed normal (mip-) maps, perhaps?Ever tried whether the issue persists when using 8:8:8:8 normals instead?Yep, got help from another user, but that seemed to fix it. I was using DTX5 for my normals, but switching to RBG888 did the trick. Thanks! Link to comment Share on other sites More sharing options...
Pineappletree Posted October 25, 2019 Share Posted October 25, 2019 NP. And if file size is an issue remember: A half resolution 8:8:8:8 has the same file size as a full res DXT but, in the case of normal maps, usually produces better quality anyway. Link to comment Share on other sites More sharing options...
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