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Help: Followers Bugged


James009

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Since obtaining Hearthfire and the most recent patches I've discovered that I am unable to command companions to do anything. I can get them to follow me (usually) but when asked to dismiss or goto inventory they simple do not respond, the screen remains on the dialogue option and doesn't progress. If I dismiss the screen nothing happens, they'll just keep following me. I've only seen this behavior with Lydia and Jordis but I think I had problems with the fella in Riverhelm or Riverwood... that Rivertown in the beginning, so I believe it's effecting all NPCs.

 

Skyrim.esm Active

Update.esm Active

Dawnguard.esm Active

Bash Tag suggestion(s): {{BASH: Delev}}

HearthFires.esm Active

Omegared99-Compilation.esm Active

SkyMoMod.esm Active

JSwords.esm Active

EagleEyePerk.esm Active

ApachiiHair.esm Active

CMNewCompanions.esm Active

portal2mod.esp Active

HighResTexturePack01.esp

HighResTexturePack02.esp

HighResTexturePackFix.esp

morerain.esp

sos - the dungeons.esp Active

sos - the wilds.esp Active

Realistic Lighting.esp Active

Realistic Lighting Patcher.esp Active

enhanceddynamicweathersystem.esp Active

Economics of Skyrim.esp Active

booksbooksbooks.esp Active

Catsofskyrim.esp Active

Dogsofskyrim.esp Active

LegendarySmithingUpgrades.esp Active

Tytanis.esp Active

Bingles_Buff_Armors.esp Active

Cloaks.esp Active

Note: Use only one cloaks*esp

hothtrooper44_ArmorCompilation.esp Active

JSwordsDistributionBalancePlugin.esp Active

Nicoroshi Creations.esp Active

non-playable armor.esp Active

Omegared99-WeaponSets.esp Active

PrvtI_HeavyArmory.esp Active

ScoutArmor.esp Active

StandalonePack20.esp Active

TH3WICK3D1-BlueStripesEliteArmor.esp Active

wvexpansion.esp Active

Dr_Bandolier.esp Active

betterriften.esp Active

OwningGoldenglowEstate.esp Active

DragonboneWeightRedux(x3).esp Active

PickaxeWeightRedux(2.5).esp Active

AmazingFollowerTweaks.esp Active

Headbomb's Better Sorting Mods.esp Active

Binocular Vision For NPCs while Sneaking.esp Active

bleedeffects.esp Active

ENG_Firewood_Ore_&_Ingot_weight_reduction_v1.0.esp Active

getdrunk.esp

GM-CookingRebalance.esp Active

No Perk Prereqs - No Helmets Required.esp Active

NoHelmetMods.esp Active

VariousGuardReplacer.esp Active

Unlimited_Rings.esp Active

walk.esp Active

dD - Realistic Ragdoll Force - Realistic.esp Active

ToL_Core_by_Brevi.esp Active

midasskyrim.esp Active

nighteyetoggle.esp Active

dovahkiinrelax.esp Active

InvestedMagic.esp Active

enchanting freedom.esp Active

Duel - Combat Realism.esp Active

The Dance of Death.esp Active

Dual Wield Parrying_DualAttack.esp

kuerteeFightOrFly.esp Active

ACE BYOG.esp Active

Crimson Tide - Blood.esp Active

Onehanded.esp Active

Skyhawk_eat_drink_animation.esp Active

LovelyHairstyles.esp Active

N_43 Hair Pack.esp Active

race+.esp Active

TemptressVixen.esp Active

ESPv1_1.esp Active

reduced distance npc greetings.esp Active

CMNewCompanions.esp Active

specializedfollowers.esp Active

followerwander2.esp Active

marriagemod - alpha v3.esp Active

Alternate Start - Live Another Life.esp Active

skyrimespawn7.esp Active

cartographers map markers.esp Active

minemapmarkers.esp Active

Bashed Patch, 0.esp Active

 

 

Furthermore, I've spent quite a bit of time disabling mods to see if I can find a culprit, none found yet. I've disabled all the obvious companion mods (follower, marraige, amazing, ect) and still having the problem. Could it be a load order issue?

 

Also, this started after I allowed STEAM workshop to do an update of mods which also resulting in resetting my options.

 

Any help would be appreciated, I'd love to play Hearthfire as intended with this particular character.

Edited by James009
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So, I've been reading up and looks like the Sounds of Skyrim Mod has been a terrible culprit for savegame corruption (something I'm also having a problem with). My saved games were around ~25MB and upon deleting that mod and saving I'm down to a manageable 16MB (level 40 character).

 

Unfortunately, that isn't fixing my followers issue. However, I have been noticing many other oddities from other characters. People will sometimes lag when doing things, appear to bounce around, and quests sometimes feel like they are activating slowly. I'm starting to consider that this may be beyond just my followers and effecting ALL scripts. Furthermore, I believe that my followers scripts are not entirely broken but being delayed as after five minutes of gameplay Lydia's inventory actually opened (randomly) after asking her in the past, not getting a response, and moving on to a local pub. Unfortunately, that's unplayable for me.

 

EDIT: Starting to look like its something between Alt. Start Mod and Amazing Follower Tweaks.

 

EDIT: Problems appear to be caused by the Alternate Start Mod. Since it's been disabled everything is working pretty well. Quite unusual.

 

Looks like a Dragonfly is causing my problems. This was pulled from my log file... about 40-80 times a SECOND

[10/17/2012 - 04:23:53AM] Error: Unable to call GetParentCell - no native object bound to the script object, or object is of incorrect type
stack:
[None].critterdragonfly.GetParentCell() - "<native>" Line ?
[None].critterdragonfly.disableAndDelete() - "Critter.psc" Line 289
[None].critterdragonfly.OnUpdate() - "CritterDragonFly.psc" Line 81
[10/17/2012 - 04:23:53AM] Error: Unable to call GetParentCell - no native object bound to the script object, or object is of incorrect type
stack:
[None].critterdragonfly.GetParentCell() - "<native>" Line ?
[None].critterdragonfly.disableAndDelete() - "Critter.psc" Line 302
[None].critterdragonfly.OnUpdate() - "CritterDragonFly.psc" Line 81
[10/17/2012 - 04:23:53AM] Error: Cannot calculate distance between and object and None
stack:
[ (00000014)].Actor.getDistance() - "<native>" Line ?
[None].critterdragonfly.OnUpdate() - "CritterDragonFly.psc" Line 79
[10/17/2012 - 04:23:53AM] Error: Unable to call UnregisterForUpdate - no native object bound to the script object, or object is of incorrect type
stack:
[None].critterdragonfly.UnregisterForUpdate() - "<native>" Line ?
[None].critterdragonfly.disableAndDelete() - "Critter.psc" Line 276
[None].critterdragonfly.OnUpdate() - "CritterDragonFly.psc" Line 81
[10/17/2012 - 04:23:53AM] Error: Unable to call UnregisterForUpdateGameTime - no native object bound to the script object, or object is of incorrect type
stack:
[None].critterdragonfly.UnregisterForUpdateGameTime() - "<native>" Line ?
[None].critterdragonfly.disableAndDelete() - "Critter.psc" Line 277
[None].critterdragonfly.OnUpdate() - "CritterDragonFly.psc" Line 81
[10/17/2012 - 04:23:53AM] Error: Unable to call Disable - no native object bound to the script object, or object is of incorrect type
stack:
[None].critterdragonfly.Disable() - "<native>" Line ?
[None].critterdragonfly.disableAndDelete() - "Critter.psc" Line 283
[None].critterdragonfly.OnUpdate() - "CritterDragonFly.psc" Line 81
[10/17/2012 - 04:23:53AM] Error: Unable to call GetParentCell - no native object bound to the script object, or object is of incorrect type
stack:
[None].critterdragonfly.GetParentCell() - "<native>" Line ?
[None].critterdragonfly.disableAndDelete() - "Critter.psc" Line 289
[None].critterdragonfly.OnUpdate() - "CritterDragonFly.psc" Line 81
[10/17/2012 - 04:23:53AM] Error: Unable to call GetParentCell - no native object bound to the script object, or object is of incorrect type
stack:

Edited by James009
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