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Mod Meshes/Textures not showing in CK, but fine in game


kevkiev

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I've found tons of info on mods looking ok in the CK (or Nifskope) but not appearing in game. I didn't find anything on this, exact opposite, problem.

 

I loaded up a mod I'd been working on all afternoon (and on and off the last few days), the main feature of which is replacer repaired roofs for the Sanctuary houses. (It's not my mod, I'm just taking it further.) This time, though, the render window showed all houses as the vanilla destroyed version. Surprisingly, everything was fine when I went in-game. As well, the CK (and the game) correctly showed various objects and decals that I'd disabled (er, correctly didn't show I guess).

 

I tried the original mod, untouched by any of my edits, and got the same result. Same thing with a Red Rocket mod that uses a custom mesh (most of the building was invisible in the render window - just floating doors and other random objects), and a custom weapon mod (the preview window was completely blank).

 

Didn't see any obvious problems in the CK ini files (file paths look ok etc.)

 

I'm baffled.

 

edit: fwiw, the meshes/textures are in ba2 format.

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