Skybroom Posted October 21, 2019 Share Posted October 21, 2019 I am looking for the way to make particular animals non-hostile or friendly to Player and Co. I am using and editing Draco's Lakeview Mannor along with Lakeview Pool and Hot Bath which is an extended version of that Hearthfire household with edited exterior cells, more buildings, walls additional guards etc. The problem is the creatures namely wolves and deers respawning in that area. Deers can't find the way out of the walls, wolves are hostile, if you kill them their bodies are spoiling the view. Mudcrabs beyond the gate grow hostile on your approach. It's quite a mess with wild animals in there. I wish I could find the way to make them friendly. Is it possible? Which value I should edit: faction, race? Link to comment Share on other sites More sharing options...
NexusComa Posted October 22, 2019 Share Posted October 22, 2019 Hmmm ... I don't think making them non-hostile would be your fix here. You don't want to break the game. Did you try talking nicely to them ... j/k.Your best bet would be to drop the mod in the Creation Kit, find the spawn generators and remove them or move them away a bit. Link to comment Share on other sites More sharing options...
Skybroom Posted October 22, 2019 Author Share Posted October 22, 2019 Hmmm ... I don't think making them non-hostile would be your fix here. You don't want to break the game. Did you try talking nicely to them ... j/k.Your best bet would be to drop the mod in the Creation Kit, find the spawn generators and remove them or move them away a bit.Already flagged them as Deleted. Looks like I have to start new game though. Saves are CTDfied. Cleaning\removing scripts instances via SaveTool won't help. Link to comment Share on other sites More sharing options...
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