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Weapon projectile spawning?


TheMetaFace

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I currently have a "working" test weapon for the Sentry bot automatron, a shoulder weapon, but I can't figure out how to change the projectile spawn coords. The lasers spawn on the right hand (right shoulder weapon) and seem to override the actual right hand weapon which replaces the explosive minigun with a gatling laser effectively. I've spent the past hour searching for how to change this but cannot find a single answer on this topic or find anything that looks remotely like the values I'm looking for in xEdit. Can anyone tell me where to find the values I'm helplessly looking for?

 

Edit: I think it has something to do with the laser gatling using the projectile node on the "c-handright" NiNode instead of "c-sentryrightshouldermount", but I have zero clue on how to change that.

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