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Enchanting/Alchemy/Smithing/Cooking Fail Chance


hunterhearsthelmsley

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Could be interesting if there was a slight chance to fail and waste the materials while crafting, similar to morrowind. Nothing too harsh because it would make leveling a pain, although that would make training more important which is realistic. if possible have it so as the skill increases the chance of failure decreases. Simpler the better though so it may fit better into some heavy load orders. Feedback appreciated!

Edited by hunterhearsthelmsley
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