kayttaja Posted October 16, 2012 Share Posted October 16, 2012 Has anyone else almost grenaded their soldiers to pieces just because those quick keys switch places depending on soldier's skills and loadout? Those should be made so that the skills every guy has come first, then reload, missiles, etc. Also, when you end the turn with backspace all the soldiers who have moves left should automatically reload! Link to comment Share on other sites More sharing options...
mrboneguy Posted October 16, 2012 Share Posted October 16, 2012 I'd love to have consistent hotkeys. As far as what happens when you hit backspace, I was thinking automatic overwatch. Perhaps auto reload if they're empty? Otherwise, auto overwatch. Link to comment Share on other sites More sharing options...
kayttaja Posted October 16, 2012 Author Share Posted October 16, 2012 Whoops, a typo in the title. Overwatch would be good, but it would make taking prisoners a hassle, I don't want my men gunning down those last survivors. Link to comment Share on other sites More sharing options...
mrboneguy Posted October 16, 2012 Share Posted October 16, 2012 Whoops, a typo in the title. Overwatch would be good, but it would make taking prisoners a hassle, I don't want my men gunning down those last survivors. Good point. Link to comment Share on other sites More sharing options...
MalikKillian Posted November 2, 2012 Share Posted November 2, 2012 Glad I'm not the only one annoyed by this. It's kind of ridiculous that the standard actions (fire, overwatch, hunker down) jump around to different keys depending on the unit. It screams sloppy coding in my opinion. Link to comment Share on other sites More sharing options...
bokauk Posted November 2, 2012 Share Posted November 2, 2012 (edited) Overwatch key is "Y", Hunker Down is "B". I don't think there is one for grenades though :( Edited November 2, 2012 by bokauk Link to comment Share on other sites More sharing options...
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