kayttaja Posted October 16, 2012 Posted October 16, 2012 Has anyone else almost grenaded their soldiers to pieces just because those quick keys switch places depending on soldier's skills and loadout? Those should be made so that the skills every guy has come first, then reload, missiles, etc. Also, when you end the turn with backspace all the soldiers who have moves left should automatically reload!
mrboneguy Posted October 16, 2012 Posted October 16, 2012 I'd love to have consistent hotkeys. As far as what happens when you hit backspace, I was thinking automatic overwatch. Perhaps auto reload if they're empty? Otherwise, auto overwatch.
kayttaja Posted October 16, 2012 Author Posted October 16, 2012 Whoops, a typo in the title. Overwatch would be good, but it would make taking prisoners a hassle, I don't want my men gunning down those last survivors.
mrboneguy Posted October 16, 2012 Posted October 16, 2012 Whoops, a typo in the title. Overwatch would be good, but it would make taking prisoners a hassle, I don't want my men gunning down those last survivors. Good point.
MalikKillian Posted November 2, 2012 Posted November 2, 2012 Glad I'm not the only one annoyed by this. It's kind of ridiculous that the standard actions (fire, overwatch, hunker down) jump around to different keys depending on the unit. It screams sloppy coding in my opinion.
bokauk Posted November 2, 2012 Posted November 2, 2012 (edited) Overwatch key is "Y", Hunker Down is "B". I don't think there is one for grenades though :( Edited November 2, 2012 by bokauk
Recommended Posts