Evenios Posted November 6, 2008 Share Posted November 6, 2008 Actually all i wish to do really is import Fallout 3 meshes into blender if possible. using the fallout 3 archive tools i extracted the meshes /textures from the fallout bsa files. I used the latest version of nifskope which now has support for Fallout 3 .nifs. I then try to export it as an object (.obj) file For example the Mesh of the Washington Monument Exterior and import it into Blender but it doesnt show up.. any ideas? or is perhaps the viewer only able to view and not export fallout 3 objects yet? thanks :-) Link to comment Share on other sites More sharing options...
Valaros Posted November 6, 2008 Share Posted November 6, 2008 I've had no problems bringing the obj's into blender.Extracted with FOMM and converted to OBJ with NifSkope. Make sure when you export the model you export the entire scene, don't select anything in nifskope and it should do this be default. Also how familiar are you with blender? Bear in mind that importing obj's adds them to the current scene. If that's the default scene then the model may be hidden by the cube. Link to comment Share on other sites More sharing options...
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