miked79 Posted October 17, 2012 Share Posted October 17, 2012 (edited) Heavily editted for cinematic fun!!(POSSIBLE SPOILERS) My long time Col. D. Masters sacrifices himself at the end to save my Commander. Edited October 17, 2012 by miked79 Link to comment Share on other sites More sharing options...
Perraine Posted October 17, 2012 Share Posted October 17, 2012 You should sent a ink to that video to the devs ... they'd love it ... Classic work ... :thumbsup: Link to comment Share on other sites More sharing options...
miked79 Posted October 17, 2012 Author Share Posted October 17, 2012 You should sent a ink to that video to the devs ... they'd love it ... Classic work ... :thumbsup: hehe thanks dood! :) and I would! if i knew where to send it! im sure theyd appreciate it as far as seeing how much fun someone (me) is having with the game! Link to comment Share on other sites More sharing options...
Ichthyic Posted October 19, 2012 Share Posted October 19, 2012 (edited) excellent job on the video! Agree you should send that in to devs. I managed to capture the first ethereal I ran into, but it wasn't easy! only way I managed it safely was that by that time I had a trooper with mind control, and I took over one of the mutie elites, who was promptly slaughtered like a tiny paper doll by the ethereal, but it did manage to trigger a bunch of reaction fire in the process, which took out the other mutie, and then it was just a matter of whittling away at it with a couple more guys and then dashing in with a support guy and an improved arc thrower. That sounds easier than it was. Really. took me about 10 tries to get a combination that worked without getting one of my guys slaughtered. Even then, one WAS mind controlled by the ethereal, but it broke when i stunned it. yeesh. I can't imagine how that would have gone if I were playing ironman. *shudder* ...did I mention I really frikken' hate the ethereal's "reflect" ability? IMO, it should only work against the first attack to hit it. Edited October 19, 2012 by Sir_Toejam Link to comment Share on other sites More sharing options...
miked79 Posted October 19, 2012 Author Share Posted October 19, 2012 excellent job on the video! Agree you should send that in to devs. I managed to capture the first ethereal I ran into, but it wasn't easy! only way I managed it safely was that by that time I had a trooper with mind control, and I took over one of the mutie elites, who was promptly slaughtered like a tiny paper doll by the ethereal, but it did manage to trigger a bunch of reaction fire in the process, which took out the other mutie, and then it was just a matter of whittling away at it with a couple more guys and then dashing in with a support guy and an improved arc thrower. That sounds easier than it was. Really. took me about 10 tries to get a combination that worked without getting one of my guys slaughtered. Even then, one WAS mind controlled by the ethereal, but it broke when i stunned it. yeesh. I can't imagine how that would have gone if I were playing ironman. *shudder* ...did I mention I really frikken' hate the ethereal's "reflect" ability? IMO, it should only work against the first attack to hit it. heHeh, ya those ethereals! They always just mind control all muh ppl and i basically kill my self! My team starts panicing and shooting each other, its mayhem! Link to comment Share on other sites More sharing options...
Rhodryn Posted October 20, 2012 Share Posted October 20, 2012 Nice vid. :) Like Sir Toejam I managed to capture my first Ethereal... but I did not have any psi-troopers at the time. I took him with sheer violante brute force. Was actually pretty easy, only needed to use 3 people who attacked the Ethereal and then 1 to stun him... her... it. My assault handled his Muton Elite bodyguard befor that happend though, with a nasty flanking hit from his Alloy Cannon. My last trooper ended up twiddling her thumbs (she was the second stunner if the first failed). I am a very methodical and careful player though. So befor I charged in, to the scout ships controle room, I gathered my troops outside of the shield doors, 3 on each main entrence, and waited till the next turn so my troopers had both their action points to use. So I was all over the enemy, and finished the fight, all in one turn. Granted, this was on normal difficulty. I wanted to get through one "perfect" game befor I went on to the real difficulties... just so I could shake that "perfect game" of my shoulders. I tend to save and reload A LOT, purely out of habbit and a STRONG dislike of things not "going right". So best to get that "perfect game" out of the way first, so I can play the game without it getting in the way. Playing on classic ironman now (if I don't have ironman on I would not be able to control my reload habbits :tongue: ). Link to comment Share on other sites More sharing options...
miked79 Posted October 20, 2012 Author Share Posted October 20, 2012 Nice vid. :) Like Sir Toejam I managed to capture my first Ethereal... but I did not have any psi-troopers at the time. I took him with sheer violante brute force. Was actually pretty easy, only needed to use 3 people who attacked the Ethereal and then 1 to stun him... her... it. My assault handled his Muton Elite bodyguard befor that happend though, with a nasty flanking hit from his Alloy Cannon. My last trooper ended up twiddling her thumbs (she was the second stunner if the first failed). I am a very methodical and careful player though. So befor I charged in, to the scout ships controle room, I gathered my troops outside of the shield doors, 3 on each main entrence, and waited till the next turn so my troopers had both their action points to use. So I was all over the enemy, and finished the fight, all in one turn. Granted, this was on normal difficulty. I wanted to get through one "perfect" game befor I went on to the real difficulties... just so I could shake that "perfect game" of my shoulders. I tend to save and reload A LOT, purely out of habbit and a STRONG dislike of things not "going right". So best to get that "perfect game" out of the way first, so I can play the game without it getting in the way. Playing on classic ironman now (if I don't have ironman on I would not be able to control my reload habbits :tongue: ). hehe u and me both Rhodryn, I cant help but reload a save if I can! I hate dieing. But I also now am playing Ironman, and Ill tell ya, im a lot more careful this time around! :) heheh I cant stand when my ppls die!! Link to comment Share on other sites More sharing options...
Rhodryn Posted October 21, 2012 Share Posted October 21, 2012 (edited) hehe u and me both Rhodryn, I cant help but reload a save if I can! I hate dieing. But I also now am playing Ironman, and Ill tell ya, im a lot more careful this time around! :) heheh I cant stand when my ppls die!!Indeed. My first full playthrough was with 0 dead. I am considering replaying the last bit of time though (saved a save from just befor going on the final mission thing, and another save from just befor encountering the final boss), because one of my soldiers where not the highest rank, and I still had 1 more ship to build to have 20 Firestorms with the final weapon on it... oh and I also wanted to make sure that every soldier had his/her own equipment... rather then have 21 soldiers sharing stuff for 6 or so soldiers. I don't really like things like that "not done". :P I am also more careful now playing on ironman... but then again I am already extremely careful playing without ironman. With Ironman on I have no problem spending 5-6+ turns on standing still mashing the Y key to go into overwatch, because I hear alien sounds nearby and I want them to come to me so I can overwatch them to death... especially with my squad sight snipers. I love seeing the really long sniper shots succeede. :) Edited October 21, 2012 by Rhodryn Link to comment Share on other sites More sharing options...
Perraine Posted October 21, 2012 Share Posted October 21, 2012 ^ ... I LOVE ... Squad Sight, Damn Good Ground, and In the Zone ... When I first started playing I thought Snipers were useless (and at low rank for runnin' and gunnin' they pretty much are) ... But now they are ranked up though, I take a long 2 of them with an Assault and Support as "spotter " and "protection/coverfire" for each of them, and clear the whole map ... Totally fricken' awesome ... 8) Link to comment Share on other sites More sharing options...
Rhodryn Posted October 21, 2012 Share Posted October 21, 2012 My standard 6 man team is always 2 Snipers, 2 Support, 1 Heavy, and 1 Assault. My heavies I know almost compleatly how I want them, and the same with my snipers. But I am still playing around with the ability builds for supports and assaults. Not finalized what I want to do with those two yet. I am right now trying out supports with heavy reaction fire builds (used to only build them as heavy healers). And assaults with rifles rather then shotguns (so more critical hit and dmg stuff rather then more defence and what not). Link to comment Share on other sites More sharing options...
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