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Heightmap - How are you doing it?


UnknownX12

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Hey there, wanted to start building a new world and I wanted to know how you create & import heigthmaps.

 

I found this good tutorial about it:

http://hoddminir.blogspot.de/2012/02/from-heightmap-to-worldspace-in-skyrim.html

 

How do you do it? Is Ck bugging because of heightmaps? How is the Ck in general about new worlds: Bugging or doing fine? Which size you you recommend?

 

Furthermore: DOes anyone has experiences about creating LOD for a new Worldspace? Wiki says one needs 3rd party programs and desribes it well, but just wanna hear your experiences.

 

Thx for replies.

Edited by UnknownX12
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Still having issues?, drop me a PM and ill help you out :thumbsup:

 

 

Well: Thx for being helpful. But I played 2 days around with geoControl, TESAnnwyn and i managed ti import a heightmap with it. But this heightmap had some troubles (mountains were so freaking high, although i turned down the brightness for my heigthmap to such a degree, that it should have been rly flat), so i decided to start without one. I dont want to rebuilt any special place, so it is ok ;)

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I've been wondering how you adjust the height range when importing heightmaps. Sounds like there's no real way to control it. Unless... have you tried lowering the brightness, then making a single bright spot that you can remove with the terrain editor afterward? I'm thinking it just assumes a height for your highest and lowest points. If you make one point obvoiusly higher I'd think it should flatten out the rest. Just a guess.

 

I found this guide for LOD. Haven't tried it yet though.

 

youtube.com/watch?v=kB2rqH7Ytko&feature=youtu.be

Edited by ChampionOfHircine
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I've been wondering how you adjust the height range when importing heightmaps. Sounds like there's no real way to control it. Unless... have you tried lowering the brightness, then making a single bright spot that you can remove with the terrain editor afterward? I'm thinking it just assumes a height for your highest and lowest points. If you make one point obvoiusly higher I'd think it should flatten out the rest. Just a guess.

 

I found this guide for LOD. Haven't tried it yet though.

 

youtube.com/watch?v=kB2rqH7Ytko&feature=youtu.be

 

Well I also tried to import a heigthmap with really low brightness and still my mountains were so unimaginable high.....Perhaps DigitalZombie cann tell us more ;)

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