kwikluck Posted October 17, 2012 Share Posted October 17, 2012 It is huge ... why can it only hold one soul? Can we make it hold multiple souls. Also the ability to release souls we don't want: IE non grand. Link to comment Share on other sites More sharing options...
ohmcat Posted December 6, 2012 Share Posted December 6, 2012 Got three ideas for this artifact :the first one was the same as yoursthe second one was slightly different, in that you can capture multiple souls inside the star, but every souls you capture, even petty ones, turn into grand souls inside the star. And the third one, my favorite :You cannot trap souls inside azura's star anymore.Instead you charge it with other soulgems, be it petty, greater soulgems (but not grand, that would be stupid), just like every other enchanted item.Then, when it's fully charged, you can use it once and you get a filled grand soulgem added to your inventory, or a black one if you've got the black star., and then you have to charge it again from zero.Of course, the smaller the soul, the more you need to charge it completly (like 20 petty, but only 2 or 3 greater)This way, it's not a soulgem with unlimited uses anymore, but a soulgem portable factory. Link to comment Share on other sites More sharing options...
Jitansgate Posted December 6, 2012 Share Posted December 6, 2012 Lets make a Azura's Star into a Throwing Star and if it Kills a NPC or Creature it Fills with that Soul. Link to comment Share on other sites More sharing options...
Deleted1308005User Posted December 6, 2012 Share Posted December 6, 2012 Lets make a Azura's Star into a Throwing Star and if it Kills a NPC or Creature it Fills with that Soul. :hurr: I hope someone would do something to Azura's Star. (Not Black Star, It's good as it is.)But Azura's Star tends to get (petty), no matter what.Making it able to "combine" smaller souls into grand ones would be really nice, but it'd take some scripting to make it work. Link to comment Share on other sites More sharing options...
acidzebra Posted December 6, 2012 Share Posted December 6, 2012 (edited) But Azura's Star tends to get (petty), no matter what. Mods like smart souls will address that - I hate having a grand soul gem filled with a petty soul. http://skyrim.nexusmods.com/mods/14559 Edited December 6, 2012 by acidzebra Link to comment Share on other sites More sharing options...
Camelstyle Posted December 7, 2012 Share Posted December 7, 2012 What about making Azuras Star just hold charges, if you kill a petty creature it yields a certain amount of charges obviously (translated into the soulgem size and so on) and azuras star can hold infinite charges or at least a very high amount, so you could walk around killing stuff with soul siphon all day and azuras star would get charged up with every kill, this would make it perfect for high lvl players that have to recharge their weapons often and obviously for enchanting as well. ---> THIS is an awesome idea I just realized :-) Link to comment Share on other sites More sharing options...
Camelstyle Posted February 7, 2013 Share Posted February 7, 2013 Has anyone ever worked on this idea or discontinued? Its a shame really, because I think this is a pretty good idea... Link to comment Share on other sites More sharing options...
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