James009 Posted October 17, 2012 Share Posted October 17, 2012 My game has been having some major lag and stuttering issues related to one savegame and when I record the logs it says...[10/17/2012 - 02:35:43PM] Error: Unable to call UnregisterForUpdate - no native object bound to the script object, or object is of incorrect type stack: [None].critterdragonfly.UnregisterForUpdate() - "<native>" Line ? [None].critterdragonfly.disableAndDelete() - "Critter.psc" Line 276 [None].critterdragonfly.OnUpdate() - "CritterDragonFly.psc" Line 81 [10/17/2012 - 02:35:43PM] Error: Unable to call UnregisterForUpdateGameTime - no native object bound to the script object, or object is of incorrect type stack: [None].critterdragonfly.UnregisterForUpdateGameTime() - "<native>" Line ? [None].critterdragonfly.disableAndDelete() - "Critter.psc" Line 277 [None].critterdragonfly.OnUpdate() - "CritterDragonFly.psc" Line 81 [10/17/2012 - 02:35:43PM] Error: Unable to call RegisterForSingleUpdate - no native object bound to the script object, or object is of incorrect type stack: [None].aaaHitStopUpdateQuest.RegisterForSingleUpdate() - "<native>" Line ? [None].aaaHitStopUpdateQuest.OnUpdate() - "aaaHitStopUpdateQuest.psc" Line 30 [10/17/2012 - 02:35:43PM] Error: Unable to call Disable - no native object bound to the script object, or object is of incorrect type stack:This error or, specifically, the DragonFly will occur about 60 times every few seconds. Ironically, I am indoors when this is occurring with no dragonflies around. The logfile is about 500MB and the savegame is about 25MB (after doing a clean-save process). What on earth is causing the DragonFly critter to bust my game, how do I fix it, and how do I prevent it from happening in other savegames? There a console command or a script I can use to fix it? Link to comment Share on other sites More sharing options...
steve40 Posted October 19, 2012 Share Posted October 19, 2012 Hi, the "no native object bound to the script object" often means a bad load or a corrupted savegame. Try quitting Skyrim, restart it and reload the save and see if the errors settle down. If it is not a one-off problem, then definitely your savegame has become corrupted I'm afraid. Try using an earlier save and ditch the bad one, as it is usually impossible to recover from this type of problem. Link to comment Share on other sites More sharing options...
James009 Posted October 19, 2012 Author Share Posted October 19, 2012 Hi, the "no native object bound to the script object" often means a bad load or a corrupted savegame. Try quitting Skyrim, restart it and reload the save and see if the errors settle down. If it is not a one-off problem, then definitely your savegame has become corrupted I'm afraid. Try using an earlier save and ditch the bad one, as it is usually impossible to recover from this type of problem.Crap. Thanks for the reply. One more question though, what caused this? I know it'd be a bad mod but how can I track the culprit? Link to comment Share on other sites More sharing options...
steve40 Posted October 19, 2012 Share Posted October 19, 2012 Hard to say what exactly caused it, but Bethesda recommends that once a mod is installed that it should never be uninstalled unless you revert to an older save that never had that mod installed. It's very hard to live by this rule, but there you go. You could try salvaging your savegame using this procedure as a last resort. Cheers. Link to comment Share on other sites More sharing options...
James009 Posted October 20, 2012 Author Share Posted October 20, 2012 (edited) Thanks again for the reply but, unfortunately, I've already gone through that procedure. Reverting it is, luckily I have a few backups. EDIT: Blast, even my oldest savegames are corrupted with this problem. I'm wondering if it wasn't a virus planted in by a mod to corrupt savegames. Edited October 23, 2012 by James009 Link to comment Share on other sites More sharing options...
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