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Phong Lightning


lesma666

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Is there a way to make some scripts to add Phong Lightning on weapons, models....

 

i just tried create a phong .dss file to my Hunting rifle reskin and renamed it to huntingrifle_p.dss, but is doens't work :/

 

Phong lightning make the specular more realistic and you can make only reflect certain areas of the texture, like the metal part of a gun.

 

 

Sorry for my bad english, i'm brazilian :P

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I am not sure of what I will say here, but with my experimentations it seems that the specular map is in fact the alpha channel inside the normal map (_n file).

Black is no specular at all, while white is full specular.

 

For example look for urban/maildropbox01_n.dds and urban/maildropbox01.dds

If you compare the _n alpha channel with the speculars in game for this object, this seems to work :)

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