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Gnolls in Skyrim


Formann

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Plain and simple (as an idea at least, moddingwise probably not), Im a big fan of Gnolls from D&D, and have a dream of seeing/fighting/playing as them in Skyrim.

In D&D the Gnolls are a race of humanoid hyenas that live in a clanbased demonworshipping hunter-society, that derive pleasure from hunting, fighting, raiding villages for humans to eat and enslave and generally causing pain. Of course one could go with the more "noble savage"-approach, like in the book "the Gnoll Credo" by J. Stanton, where they were non-religious matriarchal hunters that were baffled by the complexities of human society, but who didnt feel any particular hatred towards humans (although they did aid trading caravans and human settlements from time to time, but considered it fair since humans were encroaching on their territory).

Gangs of them could take over bandit strongholds and pose a greater threat to higher level characters than just levelling up the bandits. Wouldnt it be possible to modify the werewolf-model in skyrim? changing the features slightly and making some primitive armors for it?

 

Some points that should be involved in their characters:

- humanoid hyenas

- taller than humans (not necessarily by much)

- Able to use weapons

- savage culture

- eats humans as well as animals

 

 

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Plain and simple (as an idea at least, moddingwise probably not), Im a big fan of Gnolls from D&D, and have a dream of seeing/fighting/playing as them in Skyrim.

In D&D the Gnolls are a race of humanoid hyenas that live in a clanbased demonworshipping hunter-society, that derive pleasure from hunting, fighting, raiding villages for humans to eat and enslave and generally causing pain. Of course one could go with the more "noble savage"-approach, like in the book "the Gnoll Credo" by J. Stanton, where they were non-religious matriarchal hunters that were baffled by the complexities of human society, but who didnt feel any particular hatred towards humans (although they did aid trading caravans and human settlements from time to time, but considered it fair since humans were encroaching on their territory).

Gangs of them could take over bandit strongholds and pose a greater threat to higher level characters than just levelling up the bandits. Wouldnt it be possible to modify the werewolf-model in skyrim? changing the features slightly and making some primitive armors for it?

 

Some points that should be involved in their characters:

- humanoid hyenas

- taller than humans (not necessarily by much)

- Able to use weapons

- savage culture

- eats humans as well as animals

 

attachicon.gifGnolls_copy.jpg

https://www.nexusmods.com/skyrim/mods/61555/?

For you to use as this mod is Being Finished

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