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Deformation of body \on an armor i made, HELP!!!!


LastOracleofDawn

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Kind of hard to see from the picture, my eyes aren't what they used to be, but did your character gain some weight? It looks like you altered the body as you were working on the armor.

 

The only thing I can think of is to go back into 3ds, delete and re-import the body. Select editable mesh and apply a smooth modifier to the body. Then delete and recreate a new bsdismember modifier. Export and see if that helps.

 

Whenever you make changes to the armor or weight painting, try getting into the habit of freezing the body and hiding the skeleton. This will help prevent unwanted changes.

 

Edit:

Another thing to watch out for when weight painting. Be sure to hit x to toggle off the move gizmo. Otherwise you might end up knocking the bones around.

Edited by Ragicka
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What didn't work? Can you describe the problem exactly and the steps you took to get there and the steps to fix it? Which body and armor files are you using? Can you upload a close-up picture in better lighting? How does it look in 3ds and nifskope?

 

Have you tried using nifskope to copy the armor nitrishape onto a new body? The more information, the better. :smile:

 

If the problem is a deformed body mesh, it should be fixed by replacing the body. Whatever the problem is, it is fixable one way or another.

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I don't know how to help you, but what I can do is fix your picture a bit so it's easier for people to tell what the problem is. That's not weight gain, it's some kind of horrible Alien-esque mutation. There's something coming out of her stomach... run!

 

 

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I don't know how to help you, but what I can do is fix your picture a bit so it's easier for people to tell what the problem is. That's not weight gain, it's some kind of horrible Alien-esque mutation. There's something coming out of her stomach... run!

 

Thanks chaospearl. I was thinking beer gut but now that you mention it, it does look like something's trying to get out. :laugh:

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