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Editing defaultgamecore.ini doesn't do anything


blazin419

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Apparently, those config files don't actually do anything, as a lot of people have tested renaming, or deleting them altogether with no issues. Only one of them is actually loaded, not sure which one. You have to edit the exe directly to make solid changes to the game. google resource hacker, open it, drag your (game path)\binaries\win32\XComGame.exe onto it to open the file. in the resource hacker, open RCData->1020->1033, and there you'll find the same config file. compile and save, and your changes will work, just be careful with what settings you change.
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You say to use the modpatcher, but what exactly does it do?

All I see is a little 2inx2in window pop up then dissappear.

Does it make the xcom .exe read my changes to the .ini files or...?

Edited by Thephedora
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You say to use the modpatcher, but what exactly does it do?

All I see is a little 2inx2in window pop up then dissappear.

Does it make the xcom .exe read my changes to the .ini files or...?

 

Basically, it copies the stuff inside the .mod file into the .exe file. The .mod file is a text file, open it with a text editor.

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  • 1 year later...

Apparently, those config files don't actually do anything, as a lot of people have tested renaming, or deleting them altogether with no issues. Only one of them is actually loaded, not sure which one. You have to edit the exe directly to make solid changes to the game. google resource hacker, open it, drag your (game path)\binaries\win32\XComGame.exe onto it to open the file. in the resource hacker, open RCData->1020->1033, and there you'll find the same config file. compile and save, and your changes will work, just be careful with what settings you change.

 

BGBalien, you are a BG'A'Alien in my books. That program is not only amazing in general for it's capabilities, but as for modding XCom:EU and EW, works perfectly, amazingly and is incredibly simple. Thanks a bunch for that, props.

 

Edit: FYI The .ini file that is loaded from the folder is defultinput.ini you can use it to bind cheats to the keyboard (add resources, cash, engineers, lower panic, alien bodies etc...)

See http://www.gamefaqs.com/boards/728011-xcom-enemy-within/67821799

Edited by JSMillsii
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That describes editing the resource cache, which is internal to the game EXE. While it works fine, those edits will be overridden when you enable loose INI file loading for other mods, specifically the DGC.INI. (ToolBoks in particular does this automatically when first run.) This is laid out in the 'Details' section of the 'Basic Guide to installing mods' wiki article. If you don't understand this, you can suddenly find your game seems to have 'reverted' without a clue as to why. (We've learned a lot since this thread was first started.)

 

-Dubious-

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  • 1 month later...

Dubious I am not able to 'enable teh config INI file. I have renamed the exe to Y but none of the changes to my config (gamedefault) changes are applying. Oh and your basic guide link does not seem to work. I am just flustered and not able to get the changes I am looking for.

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