Fierach Posted October 19, 2012 Share Posted October 19, 2012 (edited) Playing on Classic. They... have a better ability to dodge then muton elites. I don't know if its been addressed, but has there been a mod yet to stamp out the whole, teleporting patrols thing? Last round, a Sectopod spawned on the edge of the map, my main assault inside the UFO saw it approach. When it was my turn, I realised the damn thing teleported inside the UFO in the middle of all my squad. I mean sure it died instantly, but if I had poor luck on even half the rolls it probably would've bitchslapped damn near everybody with its lasers. Also, what program would I use to mod files, and has anybody created new researches yet? There are a lot of interesting mods out already, but none of them combine what I'm specifically lookin' for. EDIT: Derp. First Steps thread. For some reason I thought that had something to do with Second Wave. Edited October 19, 2012 by Fierach Link to comment Share on other sites More sharing options...
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