Jump to content

Is it me, or do sectopods get a 30 percent defence increase?


Fierach

Recommended Posts

Playing on Classic.

 

They... have a better ability to dodge then muton elites.

 

I don't know if its been addressed, but has there been a mod yet to stamp out the whole, teleporting patrols thing? Last round, a Sectopod spawned on the edge of the map, my main assault inside the UFO saw it approach. When it was my turn, I realised the damn thing teleported inside the UFO in the middle of all my squad.

 

I mean sure it died instantly, but if I had poor luck on even half the rolls it probably would've bitchslapped damn near everybody with its lasers.

 

Also, what program would I use to mod files, and has anybody created new researches yet? There are a lot of interesting mods out already, but none of them combine what I'm specifically lookin' for.

 

EDIT: Derp. First Steps thread. For some reason I thought that had something to do with Second Wave.

Edited by Fierach
Link to comment
Share on other sites

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...