sk8er7890 Posted October 19, 2012 Share Posted October 19, 2012 Hey just wondering if it was possible to take out part of a mod (say you have on overhaul with a lot of content, but you only want some of the things in the mod) and add the specific content you want to a different plug-in, without the plug-in being dependent on the original file. I have tried a few simple things in fnvedit to try and get this to work with no luck. Link to comment Share on other sites More sharing options...
Gribbleshnibit8 Posted October 20, 2012 Share Posted October 20, 2012 This isn't the simplest method, but it works, and should fix any issues such as scripts pointing to objects and such. Open FNVEdit or GECK and save an empty plugin. Name doesn't matter, you just need the empty file. Now in a mod manager, move the empty file above the mod you want to take content from. Open both files with FNVEdit and right click on the name of the mod you want stuff from. Chose "Add Masters" and select your blank file as a master file. Now expand out the mod and go to the item you want to copy over. If the item is green, and has a form ID of 00xxxxxx, then it is from the FalloutNV.esm file, and you can right click and copy as override into your empty file. If it is not from FalloutNV.esm, then you'll have to do more steps. What I'm going to describe next is a bit risky if you don't do it correctly. FNVEdit will stop anything that will break it, but you can still mess up. I'm going to describe the method by which you convert the FormID of an item to that in a master file, and then copy it into the master. This basically converts the object into your new plugin as though that's where it came from. The steps depend on what type of file it is. The only thing that really changes are scripts, or any object with embedded scripts (like quests). You'll want to first find the object you want to move into your new file. Right click on it and chose the option "Change FormID". This will open a window with the formID of the item. Now, there are two options here. I prefer the first one because it's easier. You can either manually change that FormID in the box, change the first two numbers to whatever the number next to your empty file is in FNVEdit. Click Ok, and it will convert it. The other option is to select several files and convert them at once, in which case FNVEdit will handle changing the FormID for you. I prefer this method, because FNVEdit will automatically use the next FormID and not override anything. So now that you've changed the FormID, you need to select that item or items again and chose the "Copy as override into..." option. Select your empty file from the new box and they will turn green, indicating that they are overrides with no conflict from a master file. If I'm not clear enough, check out the FNVEdit training manual. Link to comment Share on other sites More sharing options...
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