trademarkd Posted October 20, 2012 Share Posted October 20, 2012 (edited) Hi everyone, My name is Skyrim and I am addicted to CTDs.... So... This all started happening somewhat recently. At first once every few hours (no big deal... lose 5-10min). Game would just crash straight to desktop with no warning or error. Started logging stuff and had the blue palace script issue. Fixed that. Heres my most recent parse. It happens whenever I am in my home area (from Hearthfire): [10/19/2012 - 10:50:21PM] DARYL - [WeaponRackActivateSCRIPT < (0100C5B0)>] finishing OnCellLoad() and AlreadyInit = TRUE [10/19/2012 - 10:50:21PM] DARYL - [WeaponRackActivateSCRIPT < (0100965C)>] finishing OnCellLoad() and AlreadyInit = TRUE [10/19/2012 - 10:50:21PM] DARYL - [WeaponRackActivateSCRIPT < (01009658)>] finishing OnCellLoad() and AlreadyInit = TRUE [10/19/2012 - 10:50:21PM] DARYL - [WeaponRackActivateSCRIPT < (01009660)>] finishing OnCellLoad() and AlreadyInit = TRUE [10/19/2012 - 10:50:21PM] DARYL - [WeaponRackActivateSCRIPT < (01009664)>] finishing OnCellLoad() and AlreadyInit = TRUE [10/19/2012 - 10:50:21PM] DARYL - [WeaponRackActivateSCRIPT < (0100C5AE)>] finishing OnCellLoad() and AlreadyInit = TRUE [10/19/2012 - 10:50:21PM] DARYL - [WeaponRackActivateSCRIPT < (0100C5AD)>] finishing OnCellLoad() and AlreadyInit = TRUE [10/19/2012 - 10:50:21PM] DARYL - [WeaponRackActivateSCRIPT < (0100C5A8)>] finishing OnCellLoad() and AlreadyInit = TRUE [10/19/2012 - 10:50:21PM] error: Cannot call Premature() on a None object, aborting function call stack: [C00 (0004B2D9)].companionshousekeepingscript.CycleRadiantQuests() - "CompanionsHousekeepingScript.psc" Line 697 [C00LocationMonitoring3 (000A3EE5)].QF_C00LocationMonitoring3_000A3EE5.Fragment_0() - "QF_C00LocationMonitoring3_000A3EE5.psc" Line 30 [10/19/2012 - 10:50:21PM] warning: Assigning None to a non-object variable named "::temp18" stack: [C00 (0004B2D9)].companionshousekeepingscript.CycleRadiantQuests() - "CompanionsHousekeepingScript.psc" Line 697 [C00LocationMonitoring3 (000A3EE5)].QF_C00LocationMonitoring3_000A3EE5.Fragment_0() - "QF_C00LocationMonitoring3_000A3EE5.psc" Line 30 [10/19/2012 - 10:50:21PM] error: Cannot call Premature() on a None object, aborting function call stack: [C00 (0004B2D9)].companionshousekeepingscript.CycleRadiantQuests() - "CompanionsHousekeepingScript.psc" Line 701 [C00LocationMonitoring3 (000A3EE5)].QF_C00LocationMonitoring3_000A3EE5.Fragment_0() - "QF_C00LocationMonitoring3_000A3EE5.psc" Line 30 [10/19/2012 - 10:50:21PM] warning: Assigning None to a non-object variable named "::temp22" stack: [C00 (0004B2D9)].companionshousekeepingscript.CycleRadiantQuests() - "CompanionsHousekeepingScript.psc" Line 701 [C00LocationMonitoring3 (000A3EE5)].QF_C00LocationMonitoring3_000A3EE5.Fragment_0() - "QF_C00LocationMonitoring3_000A3EE5.psc" Line 30 [10/19/2012 - 10:50:21PM] error: Cannot call Premature() on a None object, aborting function call stack: [C00 (0004B2D9)].companionshousekeepingscript.CycleRadiantQuests() - "CompanionsHousekeepingScript.psc" Line 705 [C00LocationMonitoring3 (000A3EE5)].QF_C00LocationMonitoring3_000A3EE5.Fragment_0() - "QF_C00LocationMonitoring3_000A3EE5.psc" Line 30 [10/19/2012 - 10:50:21PM] warning: Assigning None to a non-object variable named "::temp20" stack: [C00 (0004B2D9)].companionshousekeepingscript.CycleRadiantQuests() - "CompanionsHousekeepingScript.psc" Line 705 [C00LocationMonitoring3 (000A3EE5)].QF_C00LocationMonitoring3_000A3EE5.Fragment_0() - "QF_C00LocationMonitoring3_000A3EE5.psc" Line 30 [10/19/2012 - 10:50:21PM] error: Cannot call Premature() on a None object, aborting function call stack: [C00 (0004B2D9)].companionshousekeepingscript.CycleRadiantQuests() - "CompanionsHousekeepingScript.psc" Line 709 [C00LocationMonitoring3 (000A3EE5)].QF_C00LocationMonitoring3_000A3EE5.Fragment_0() - "QF_C00LocationMonitoring3_000A3EE5.psc" Line 30 [10/19/2012 - 10:50:21PM] warning: Assigning None to a non-object variable named "::temp23" stack: [C00 (0004B2D9)].companionshousekeepingscript.CycleRadiantQuests() - "CompanionsHousekeepingScript.psc" Line 709 [C00LocationMonitoring3 (000A3EE5)].QF_C00LocationMonitoring3_000A3EE5.Fragment_0() - "QF_C00LocationMonitoring3_000A3EE5.psc" Line 30 [10/19/2012 - 10:50:22PM] error: CR13 (000E3163): attempting to start event scoped quest outside of story manager. stack: [CR13 (000E3163)].cr13questscript.SetCurrentStageID() - "<native>" Line ? [CR13 (000E3163)].cr13questscript.SetStage() - "Quest.psc" Line 124 [CR13 (000E3163)].companionsradiantquest.Setup() - "CompanionsRadiantQuest.psc" Line 41 [CR13 (000E3163)].cr13questscript.Setup() - "CR13QuestScript.psc" Line 26 [CR13 (000E3163)].QF_CR13_000E3163.Fragment_10() - "QF_CR13_000E3163.psc" Line 57 [10/19/2012 - 10:50:23PM] [byohhousecraftingtriggerscript < (01003B20)>] remove all house crafting items This log covers the last 40-50 lines... EDIT: I would be pretty annoyed if I couldn't fix this.... I can't get to any of my crafting materials... and the game still does crash randomly outside the hearthfire area. I have over 100 hours invested in this character. Edited October 20, 2012 by trademarkd Link to comment Share on other sites More sharing options...
ahdotty Posted November 10, 2012 Share Posted November 10, 2012 Bumping! Please help with this! I've been struggling with the same issue with Lakeview Manor for ages. The same is virtually unplayable with CTDs every 5 minutes and through all my research and fixes, mod removals, and reinstalls nothing helps. It was running perfectly until now and I haven't changed or installed a thing. Help! Link to comment Share on other sites More sharing options...
stabbykitteh Posted November 11, 2012 Share Posted November 11, 2012 You may have already found this in your searches, but if not... Have you tried disabling all the workbenches for the manor if you can? Disable all of them, save and reload. If you aren't done building you can enable one at a time to build. If you have a recent save prior to building the house, maybe try going back and when you build, build one section at a time and remove the workbench before you start another section. I had a bear of a time with Hearthfire errors and CDT's and this advice helped considerably. Also - consider grabbing a copy of TES5Edit and use it to clean the Update, Dawnguard and Hearthfire esms. Gopher has a great video that will explain why this helps and how to go about it. I've not had one crash since cleaning. Link to comment Share on other sites More sharing options...
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