Leodoidao Posted November 2, 2019 Share Posted November 2, 2019 Greetings to all. I have 2 creatures: one werewolf-based and one gargoyle-based. I want to remove that "blood-particle-sucking" from the vampiric gargoyle assault. I created a new race, deleted the DLC1gargoyleabilities from the spell list (from BOTH the creature and its race)... however the effect persists. Now, I also want to do THE OPPOSITE to my werewolf-based creature: add that vampiric attack. Just adding DLC1gargoyleabsorb health and DLC1gargoyleabilities to the race or the creature does not do the trick. Any tips? Link to comment Share on other sites More sharing options...
Thandal Posted November 2, 2019 Share Posted November 2, 2019 Topic belongs in the forum for the specific game. Which game are you asking about? Link to comment Share on other sites More sharing options...
Leodoidao Posted November 2, 2019 Author Share Posted November 2, 2019 Topic belongs in the forum for the specific game. Which game are you asking about?Skyrim LE. Link to comment Share on other sites More sharing options...
steve40 Posted November 3, 2019 Share Posted November 3, 2019 Attack spells: DLC1crGargoyleAbsorbHealth, set via the Attack Data form on RACE.DLC1crGargoyleSentinelAbsorbHealth for Boss Race.DLC1crGargoyleSmallAbsorbHealth for Green Race. Visual Effect: DLC1GargoyleVisualFXAbilites Magic Effects for the visuals: DLC1AbGargoyleBruteMeleeFXHolderDLC1AbGargoyleBruteGreenFXHolder Link to comment Share on other sites More sharing options...
Leodoidao Posted November 3, 2019 Author Share Posted November 3, 2019 (edited) Thank you Steve. I´ll try these. But messing with DLC1crGargoyleAbsorbHealth and DLC1GargoyleVisualFXAbilites in the race menu didn´t change the stuff. Edited November 3, 2019 by Leodoidao Link to comment Share on other sites More sharing options...
sp0ckrates Posted March 9, 2020 Share Posted March 9, 2020 Actor object. Attack Data tab. Select an attack in the text box. At the bottom, select the Override Data button. Set the "Attack Spell" for each attack to None, or select your own spell that triggers on contact. Link to comment Share on other sites More sharing options...
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