leotheEliteMajor117 Posted November 3, 2019 Share Posted November 3, 2019 (edited) Hello I am requesting a mod that allows you to save consumables whenever you use it. For example: I drink a beer, then after drinking 10% of the beer, there is a new consumable that is named "Beer, 90%" which means that is my saved beer after I drank 10% of it. I'm not just gonna consume 10%, I want to consume 5% or even 50% of the beer. Lesser % of consuming food items will have lesser positive effects, but negative effects would be lesser too. This is a good part for realism/immersion when eating food, you need to save food not just eat it fully! It's also a special part for Hardcore players too. Edited November 3, 2019 by LabroLEO Link to comment Share on other sites More sharing options...
tearlesshail Posted November 3, 2019 Share Posted November 3, 2019 This idea is really good i would love to help but i personally think it would be too difficult or just too repetitive to make. This mod would require the modder to make variants of the same item but by 10%, 5% and 1% increments, at least if you wanted to get that specific i can definitely see 50% and if so i can try but otherwise specifics would take too long. Link to comment Share on other sites More sharing options...
leotheEliteMajor117 Posted November 3, 2019 Author Share Posted November 3, 2019 (edited) This idea is really good i would love to help but i personally think it would be too difficult or just too repetitive to make. This mod would require the modder to make variants of the same item but by 10%, 5% and 1% increments, at least if you wanted to get that specific i can definitely see 50% and if so i can try but otherwise specifics would take too long.ÃÃÂ Alright, I'll take 50%. Thanks for looking into my request. :) Edited November 3, 2019 by LabroLEO Link to comment Share on other sites More sharing options...
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