Aulliwyn Posted October 21, 2012 Share Posted October 21, 2012 (edited) I wish I had the talent and know-how to make such a mod, so I leave this request to you talented modders 'Never Dead'This mod would change the process of death in Skyrim. Normally, upon death, we have to reload to a previous save (and hopefully such saves are not too far back) and continue from there. The addon I am proposing is something similar to your common MMO. When you die, you are re-spawned at a point and sometimes with a negative effect/debuff that punishes you temporarily. How it can work in Skyrim: When you die you are not greeted with the 'load last save' screen but instead transported to a spot in the world where you have bound. Perhaps even an animation at the bound spot of being raised from death and to your feet to really immerse the player with the idea that they were dead but have returned to life. Another option, is to give a dialog box upon death to allow the player to choose between loading last save or resurrecting at bound site. This feature would require a binding spell, that has restrictions (to avoid death loops) of where it can be used. Ideas of where a character can be bound (for the purpose of setting a place to be reanimated upon death) can include: InnsGraveyardsStanding StonesDragon Burial Mound SitesWord WallsOwned HomesGuild Houses To avoid death loops, upon resurrecting a player is given an immunity to all attacks for 1 minute but also unable to attack. There can also be a short duration negative effect added to the character after the immunity buff wears off. I feel this would add a far more seamless experience, as I believe that a game that is punishing a player for dieing should not contribute to any jarring effects such as being presented with a load last save screen. I implore any knowledgeable modders to discuss any possible conflicts/issues/difficulties here and I do hope someone who likes this idea and can build such a mod will take the reigns. Also, if you would enjoy such a mod, do show your support by stating it here. I will offer any additional ideas or assistance I can give. I am no modder but I am graphically inclined. Thank you for your consideration! Edited October 21, 2012 by Aulliwyn Link to comment Share on other sites More sharing options...
Firstseconda Posted December 1, 2012 Share Posted December 1, 2012 I like this idea, instead of reload last save before battle start, player should restart the whole instead.I think player should be flagged as essential and when player HP is 0 he will fall to the knee then teleport player to last sleep position with some disease like rockjoint, percentage gold lost, skill lost, dungeon reset (if die in that dungeon) etc, would be cool. Link to comment Share on other sites More sharing options...
Jitansgate Posted December 1, 2012 Share Posted December 1, 2012 I like this idea, instead of reload last save before battle start, player should restart the whole instead.I think player should be flagged as essential and when player HP is 0 he will fall to the knee then teleport player to last sleep position with some disease like rockjoint, percentage gold lost, skill lost, dungeon reset (if die in that dungeon) etc, would be cool. Reminds me Diablo 2. Player loses #% Experience to the Next Level and #% Gold depending on Difficulty. Link to comment Share on other sites More sharing options...
Aulliwyn Posted September 13, 2013 Author Share Posted September 13, 2013 Seems like Zolmir has made such a mod! I myself am waiting for the MCM feature before trying it out! http://skyrim.nexusmods.com/mods/29312/? Pretty neat! Link to comment Share on other sites More sharing options...
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