UltraX7 Posted October 21, 2012 Share Posted October 21, 2012 Hey everyone, I was hoping someone could help me. So I applied the mod 'Greater Whiterun Population' to my game to try to make Whiterun less boring. The mod seemed to work fine, but I didn't check on the original Whiterun NPCs to see if they were there or behaving as usual or not. I didn't really like the mod though, and the NPCs were sitting all over additions to Breezehome that I introduced with mods, so I removed it. Then, upon reloading my save, I found Whiterun to be a ghost town save for Arwen and a few guards. So I was wondering if anyone knew how or why this happened, and if it can be fixed. Does the mod replace any NPCs that upon retracting the mod would disappear? Is there a way I can restore all the people to Whiterun without loading an older save? I rarely do manual saves, so my quicksave before the mod was much further than my manual saves. However, I had stupidly quicksaved during the use of the mod, meaning I have to lose a LOT of progress if I just load an older one. So yeah, is there a console command I can use? Or a mod? Or some way to refresh Whiterun? Thanks for reading and responding, assuming you do :) Link to comment Share on other sites More sharing options...
steve40 Posted October 22, 2012 Share Posted October 22, 2012 (edited) Skyrim Mod Troubleshooting Best Practices. and This procedure should be used whenever uninstalling, upgrading, or installing a mod. Edited October 22, 2012 by steve40 Link to comment Share on other sites More sharing options...
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