shadow85 Posted November 17, 2019 Author Posted November 17, 2019 Nice, hopefully some modders and or devs take notice! :)
kwaloskie Posted November 24, 2019 Posted November 24, 2019 I crave for a mod like this. Red Dead 1 had a hard mode but i guess Rockstar thinks having a extra difficulty setting is too complicated nowadays. At this point i'm considering downloading a save game editor to lower my health.
Meuhoua Posted November 25, 2019 Posted November 25, 2019 I dont think that so complicated, but for that kind of game (AAA for a large audience) 90% of the public dont expect something engaging but just something fun, so devs dont work for engaging balance (and for this game thats really strange, all intentions are for some kind a "soft immersive simulation",but those intentions are nearly broken by this casual friendly balance ; so schizophrenic). At the launch of Sekiro there was a debate promoting easy mode to games, but the truth is games are tending to be easiest to easiest since more than 15 years with the growing of consumer base, and big studios seems no more to want spend time and money to concretise strong intentions with the risks to lose sales.
Tease456 Posted December 2, 2019 Posted December 2, 2019 We definitely need a difficulty increase. Game played like story mode. Needs to be more tedious. Survival needs to be stressed. Started hunting, then soon found out it was smoke and mirrors. If it wasn’t, I didn’t feel its effects. We need a mod like “misery” for stalker. Or a hardcore mod like fallout 4. We need to have seek shelter in the harsh elements. The elements needs to take a harder toll. Morgan is too bullet spongy.
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