FTExKenmanx Posted October 21, 2012 Share Posted October 21, 2012 Hi All, I am having wondrous times with the creation kit.(Is it me or is that thing to damn complicated). Anyhow, I am writing a small quest line, only like 2 or three quests that will reward the player with both Chrysamere and The Lords Mail with cool abilities and a final powerful ability that unlocks after the quest is complete. I created a custom spell of type ability with resist fire, fortify health and ward magic damage on block effects attached. I want this spell to cast on the player when Chrysamere is equipped and remove it self when deequipped. Any help would greatly be appreciated as I am holding all work on this mod until this problem is fixed. Link to comment Share on other sites More sharing options...
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