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What are some obligatory mods for someone that will return to oblivion after all these years (November 2019)?


Garashta

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TL/DR: As the title says.

 

Hello,

I am an old fan of the Elder Scrolls series, and want to return to Oblivion after all these years.

I am also a heavy mod user. I use to say the fun in Elder Scrolls is wasting 99% of the time modding the game, 0,9% in tuning your character and then playing with the 0,1% time you have left.

I like mods that enhance the original game, not complete overhauls that change the game itself. Adding new content is ok as well, as long is it does not remove the original content. Meaning, I want the original game to still be there.

I remember there were some obligatory mods in my point of view. For instance, the bartering skill level up is asinine in the original game, and there was a mod that fixed that.

Other I could not play without was called "Francesco's", and completely reworked the scaling system, so it was no longer "everything scales symmetrically to your character", but now the scaling is more organic and clever. The are was also a script expander, some UI betterment, graphics, better stealth mechanics, etc.

 

So, could I good soul make a list as of the situation regarding this right now?

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Hey Garashta, welcome back to Oblivion. Fellow "99%" modder here. Check out Bevilex' modlist on the nexus:

https://www.nexusmods.com/oblivion/mods/47591

It's fairly up to date and has an active posts section.

 

In addition to many of the graphics mods in Bevilex's list, here's a short list of a few of my favorite mods:

*Wrye Bash for mod installation/management. Also use BOSS.

*Maskar's Oblivion Overhaul, adds a lot to the game without radically changing it, is fully configurable, fps friendle, stable, and is still being

developed updated.

*All Natural

*Animated Window Lighting System

*AOG Greed Vision

*Balanced Magic

*Basic Physical Activities

*Basic Primary Needs

*Better Cities, a real fps hog and has compatibility issues but beautiful. see :https://medium.com/@dizzy_plays/an-oblivion-modding-guide-better-cities-ea8809e6739e

*Better Dungeons

*Darnified UI, may want to check out NorthernUI too--haven't tried it yet

*Dibellas Watch

*Elsewyr Anequina

*Duke Patrick's Combat Archery

*Dungeons of Tamriel

*Dynamic Map

*Engine Bug Fixes

*Enemy Actors Use Powers

*Enemy Actors Autoheal

*Fighter's Guild Quests

*Oblivion Grass Overhaul, read the link above if using Better Cities

*Oblivion Grass Overhaul Compatibility for Unique Landscapes and More

*Oblivion Grass Overhaul - Atlas Textures

*Hotkey Pro

*HUD Status Bars

*Immersive Interiors

*The ImperialEmpire series

*Kvatch Rebuilt

*Lost Spires

*NPC and Creature Buffer

*Oblivion Reloaded, read up on it before deciding. I'm using an older version and turned off most of the non-graphics features. Also V7.0 seems to have issues with shadows on Win10 and AMD graphics cards. V 7.1 is just out don't know if it fixes these issues.

*PT Falling Stars

*PT Roaming NPC's

*Realistic Leveling, although Maskar has a new leveling mod--haven't tried it yet.

*RefScope

*Trails of Cyrodil Merged, and patch if using Unique LAndscapes

*Unique Landscapes, beautiful but needs patches for some mods and may lower fps a bit?

*Waalx Animals and Creatures, just use the .esm, .bsa, and create a blank .esp named WAC.esp, see Maskars Oblivion Overhaul, post section sticky post.

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