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Light Problem


Xonq

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http://img76.imageshack.us/img76/5369/screenshot0hc9.th.jpghttp://img76.imageshack.us/images/thpix.gif

 

as you can see, I have a little lighting "problem". every lightsource are kind of.... pixeled..

this problem also appears in the pipboy buttons for data, item etc.... but not for sunlight or lightsource from textures

 

tried to solve it by turning off Glow and/or DepthOfField in pref and ini(had the same prob in Mass Effect, turning off DOF in ini was the solution)), but both wont work

 

btw I have a atix1950 running XPsp3

 

I´ve sreached everywhere but it seems I´m the only one with this prob,

pls help its getting annoying as hell :verymad:

:thanks:

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Different cards cut corners in different ways. The only thing I can think of is this is how your particular x1950 is processing the light effects. What's the make of the card? Alot of manufacturers won't use feature complete chipsets in order to save costs. I doubt it has anything to do with the game engine and probably leans more towards drivers/hardware. I'm thinking this because you've also had the same problem in mass effect, a game I also have for the PC. One i've never seen this issue in. I don't play with alot of ATI cards though.
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