WhyEm Posted November 9, 2019 Share Posted November 9, 2019 Hello, can anyone share a working SLI Profile for RTX 2080ti please? Link to comment Share on other sites More sharing options...
wildyracing Posted November 10, 2019 Share Posted November 10, 2019 Wow man, that's a powerful configuration you got there! Either you are trolling or SLI 2080Ti is a serious, serious business! What are you aiming at, playing at ULTRA ULTRA settings or? :) Link to comment Share on other sites More sharing options...
WhyEm Posted November 10, 2019 Author Share Posted November 10, 2019 thx man but not trolling just tryin to find a config.hope they release official support soon. Link to comment Share on other sites More sharing options...
Rytir74 Posted November 10, 2019 Share Posted November 10, 2019 (edited) You can just add it to the control panel and use AFR1 with vulkan. Ive tried several dif ways adding it to the GTA V profile , using strange brigade, and importing the one from EVGA forums and reddit and they all have flashing since the patch in snow areas. I get low of 30 and average 96fps @ 5120x1440 with most of setting on Ultra few that I dialed down to high is because they would cause random crashes on dx12 using 1 card and vulkan doing sli. So I think I have it pretty well dialed in that looks the best without it ever crashing. I get 40-50 using dx12 with same settings. The only ones I have at high are as follows some of these have a max of High anyways: Far Shadow, TAA, Near Volumetric Resolution, Far Volumetric Resolution, Volumetric Lighting Quality, Grass Shadows,Water Refraction, Water Reflection, and fur. Also the 3 bars in the setting is down 1 notch for Water, Geometry, and grass level. Also Vsync seems to get rid of some of the flashing in the snow areas but other than that its smooth and stutter free. Edited November 10, 2019 by Rytir74 Link to comment Share on other sites More sharing options...
WhyEm Posted November 10, 2019 Author Share Posted November 10, 2019 You can just add it to the control panel and use AFR1 with vulkan. Ive tried several dif ways adding it to the GTA V profile , using strange brigade, and importing the one from EVGA forums and reddit and they all have flashing since the patch in snow areas. I get low of 30 and average 96fps @ 5120x1440 with most of setting on Ultra few that I dialed down to high is because they would cause random crashes on dx12 using 1 card and vulkan doing sli. So I think I have it pretty well dialed in that looks the best without it ever crashing. I get 40-50 using dx12 with same settings. The only ones I have at high are as follows some of these have a max of High anyways: Far Shadow, TAA, Near Volumetric Resolution, Far Volumetric Resolution, Volumetric Lighting Quality, Grass Shadows,Water Refraction, Water Reflection, and fur. Also the 3 bars in the setting is down 1 notch for Water, Geometry, and grass level. Also Vsync seems to get rid of some of the flashing in the snow areas but other than that its smooth and stutter free. Thank you i did find several ways tried the one in EVGA forms as well. Keeps flickering it got stable when I dialed down the settings and switched vsync off. Just not worth it though. I ended up switching back to one card and maxing settings @30fps for now. Tired of playing in the snow all the time trying to find the right profile. I guess I’ll have to wait. I hope this doesn’t become one of those titles that never get sli support. Link to comment Share on other sites More sharing options...
Rytir74 Posted November 10, 2019 Share Posted November 10, 2019 (edited) No problem if I find one that works Ill let you know even tried the last 3 driver releases and they all do the same aswell. Did notice with vulkan though Core 1 stays at 100% all the time dx12 doesnt seem to do this. I running 9900x @ 4.8 32gb ram @3600 and dual 2080ti FE. Dx12 in general just seems smoother also HDR and SLI doesnt play well together either. Edited November 10, 2019 by Rytir74 Link to comment Share on other sites More sharing options...
WhyEm Posted November 10, 2019 Author Share Posted November 10, 2019 I think HDR isn’t working well on volcan at all. If you use dx12 which is more stable than volkan (no sli of course) you’ll notice that HDR is quite unoptimized. I don’t know what’s of with it. For example i switch on dx12 and then for some reason full screeen resets to windowed evry time I restart the game but one i set it to full dx12 hdr colors become more vibrant. Anyway waiting for sli support ... hopefully soon :) Link to comment Share on other sites More sharing options...
Rytir74 Posted November 10, 2019 Share Posted November 10, 2019 (edited) I read some were that dx12 in this game doesn't fully support full screen and will cause crashing. I use window borderless because the UI doesn't scale for crap to 32:9 but of course 21:9 is fine but for me full screen I have the radar over his legs :smile: There is a fix for the black borders in cut scenes depending on your using wide screen or not. Also there version of HDR seems better than the game version under settings. To bad they all cant be like Shadow of Tomb Raider RTX, Multi-GPU and HDR and it all runs like butter. But yeah since it the same game engie pretty much as GTA V maybe they will get off there ***** and get it working. Edited November 10, 2019 by Rytir74 Link to comment Share on other sites More sharing options...
rrekt Posted November 11, 2019 Share Posted November 11, 2019 (edited) My friend I have RTX 2080SLI and this worked for me. https://www.reddit.com/r/RDR2/comments/dssli4/rdr2_sli_settings/ Oh please note this apparently only works for vulkan. Enjoy! Edited November 11, 2019 by rrekt Link to comment Share on other sites More sharing options...
rrekt Posted November 11, 2019 Share Posted November 11, 2019 If that doesnt work, please try this. https://forums.evga.com/Red-Dead-Redemption-2-SLI-Support-m3005252.aspx#3005349 <--- Specific to the TI's Link to comment Share on other sites More sharing options...
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