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Problem with shader effects


Kalambre

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I'm having issues with some effect not being applied to head parts.

 

I'm using some banish, ghost, invisibility... effect to hide transformation process, but some head parts aren't affected, so they keep visible. Seems that affects specially to hair parts. At first I thought it was related to new head parts added by script (if I change parts after effect is played, issues are expected), but also affects character without head changes.

 

You can see it on this video:

https://www.dailymotion.com/video/x7n8237

 

You can see how hair (probably extra hairline) keeps visible on target NPC when banish effect is triggered.

 

Not sure if it only happens with this effect or with all effect shaders. Note: I'm playing this effect by script, not attached to magic effect, maybe this is the cause?

Or only affect extra head parts linked to main ones (like hairline)?

 

If anyone knows the cause, tell me please.

 

Thanks in advance.

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