Infamous95 Posted November 9, 2019 Share Posted November 9, 2019 I'm wondering if the hand-placed mines pull from a leveled list? Currently looking into some randomly generated mines to make the game a bit-more BOOM-tastic. Link to comment Share on other sites More sharing options...
ScottyDoesKnow Posted November 9, 2019 Share Posted November 9, 2019 I don't think so, they seem to be in the same places each playthrough. You could confirm by finding one and then looking for it in the Creation Kit to see if it's just placed on the map. Link to comment Share on other sites More sharing options...
Evangela Posted November 10, 2019 Share Posted November 10, 2019 They are not randomly generated, found this out when I was trying to figure out how to detect mines that are not disarmed. Link to comment Share on other sites More sharing options...
SKKmods Posted November 10, 2019 Share Posted November 10, 2019 Trying to programatically find good places to random spawn landmines is near impossible as the script function MoveToNearestNavmeshLocation is totally unreliable. The base game mines that sometimes do or don't appear like in the switchboard are hand placed and enable/disabled on a script RND. Link to comment Share on other sites More sharing options...
Infamous95 Posted November 15, 2019 Author Share Posted November 15, 2019 Thank you all for the responses! I'll have to scrap that Idea and instead hand place them. Link to comment Share on other sites More sharing options...
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