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resource diffence between diabling and deleting clutter from a mod?


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Assuming you are referring to deleting/disabling in the CS...

 

Disabling does not affect RAM usage in any way. It is just a flag set to 0 or 1. The object will be loaded anyway. it will just not be rendered if disabled.

 

Deleting will reduce RAM usage as the object cease to exist and will not be loaded. Whether or not the saving is significant is relative. My guess is that it is not worth the trouble (unless, of course, if you are planning to delete by the thousands).

I do not remember how much memory a single reference uses. You could try deleting, say, 100 references, saving the ESP and check the ESP file size before and after.

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