TheRomans Posted November 10, 2019 Posted November 10, 2019 Is there any significant difference in the RAM usage saved by deleting clutter from a mod cell as opposed to disabling it?
QQuix Posted November 11, 2019 Posted November 11, 2019 Assuming you are referring to deleting/disabling in the CS... Disabling does not affect RAM usage in any way. It is just a flag set to 0 or 1. The object will be loaded anyway. it will just not be rendered if disabled. Deleting will reduce RAM usage as the object cease to exist and will not be loaded. Whether or not the saving is significant is relative. My guess is that it is not worth the trouble (unless, of course, if you are planning to delete by the thousands).I do not remember how much memory a single reference uses. You could try deleting, say, 100 references, saving the ESP and check the ESP file size before and after.
TheRomans Posted November 11, 2019 Author Posted November 11, 2019 So, disabling may save resources in the video cardand Deleting may save resources in both the video card and and the machine RAM?
QQuix Posted November 12, 2019 Posted November 12, 2019 Yes . . . . . . .although the savings will not have any practical consequence, like saving a dollar for someone that have just won millions in the lottery.
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